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Global Gaming Gamepad Market Research Report 2025

Global Gaming Gamepad Market Research Report 2025

Industry: Consumer Goods

Published: 2025-01-07

Pages: 116 Pages

Report ld: 3535746

  • Description 选中
  • Table of Contents 选中
  • Table of Figures 选中
  • PDF PDF Download 选中
  • Description 选中
  • Table of Contents 选中
  • Table of Figures 选中
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Description

The global market for Gaming Gamepad was valued at US$ 5338 million in the year 2024 and is projected to reach a revised size of US$ 7675 million by 2031, growing at a CAGR of 5.4% during the forecast period.

A gamepad is a handheld game controller that takes electronic signals as its input. Most gamepad designs have arrow keys on the left and action keys on the right. In the third generation of video games released on consoles, gamepads replaced joysticks, paddles, and keyboards as the default game controllers included in the system. A gamepad design with 8-directional arrow keys and 2 or more action keys became the standard at the time.
According to public information, with the rapid increase in global Internet access and adoption, there are more than 5 billion Internet users worldwide, and the number of people shopping online is also increasing. In 2022, the global e-commerce market penetration rate will increase to 19.7%, and the e-commerce market size will reach 5.5 trillion U.S. dollars. Among them, the revenue of the Asian e-commerce market ranks first, reaching 1.8 trillion U.S. dollars. According to data from the National Bureau of Statistics, China will be the largest online retail market in 2022, with online retail sales reaching 13.79 trillion yuan, a year-on-year increase of 4%. Among them, online retail sales of physical goods were 11.96 trillion yuan, a year-on-year increase of 6.2%, accounting for 27.2% of the total retail sales of consumer goods. Rural online retail sales reached 2.17 trillion yuan, a year-on-year increase of 3.6%. According to data from the Ministry of Commerce, China"s cross-border e-commerce import and export (including B2B) in 2022 will be 2.11 trillion yuan, a year-on-year increase of 9.8%. Among them, exports were 1.55 trillion yuan, a year-on-year increase of 11.7%, and imports were 0.56 trillion yuan, a year-on-year increase of 4.9%.

Report Scope
This report aims to provide a comprehensive presentation of the global market for Gaming Gamepad, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Gaming Gamepad.

The Gaming Gamepad market size, estimations, and forecasts are provided in terms of sales volume (K Units) and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Gaming Gamepad market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided. 
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

The report will help the Gaming Gamepad manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
  • Report Metric

  • Details

  • Report Title

  • Global Gaming Gamepad Market Research Report 2025

  • Global Gaming Gamepad Companies Covered

  • Logitech, SONY, Microsoft, Mad Catz, PowerA, PDP, Hori, Bigben, Subsonic, Razer, Thrustmaster, Dreamgear, Gametech, Snakebyte, Guangzhou BEITONG Electronics Company, Shanghai Flydigi Electronics Tech. Co., Ltd, GAMESIR, 8BitDo, PXN, THUNDEROBOT, Dashine Electronics, DOBE, Dongguan 3e Electronic Ltd., Solar Loyal Limited

  • Global Gaming Gamepad Market, by Region

  • North America (U.S., Canada, Mexico)

    Europe (Germany, France, UK, Italy, etc.)

    Asia Pacific (China, Japan, South Korea, Southeast Asia, India, etc.)

    South America (Brazil, etc.)

    Middle East and Africa (Turkey, GCC Countries, Africa, etc.)

  • Global Gaming Gamepad Market, Segment by Type

  • Wired

    Wireless

  • Global Gaming Gamepad Market, Segment by Application

  • Online Sales

    Offline Sales

  • Forecast Units

  • USD million in value

  • Report Coverage

  • Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Core Chapters
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Detailed analysis of Gaming Gamepad manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3:  Sales, revenue of Gaming Gamepad in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 7: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 8: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 9: The main points and conclusions of the report. 

Table of Contents

 1 Gaming Gamepad Market Overview
1.1 Product Definition
1.2 Gaming Gamepad by Type
1.2.1 Global Gaming Gamepad Market Value Comparison by Type (2024 VS 2031)
1.2.2 Wired
1.2.3 Wireless
1.3 Gaming Gamepad by Application
1.3.1 Global Gaming Gamepad Market Value by Application (2024 VS 2031)
1.3.2 Online Sales
1.3.3 Offline Sales
1.4 Global Gaming Gamepad Market Size Estimates and Forecasts
1.4.1 Global Gaming Gamepad Revenue 2020-2031
1.4.2 Global Gaming Gamepad Sales 2020-2031
1.4.3 Global Gaming Gamepad Market Average Price (2020-2031)
1.5 Assumptions and Limitations

 2 Gaming Gamepad Market Competition by Manufacturers
2.1 Global Gaming Gamepad Sales Market Share by Manufacturers (2020-2025)
2.2 Global Gaming Gamepad Revenue Market Share by Manufacturers (2020-2025)
2.3 Global Gaming Gamepad Average Price by Manufacturers (2020-2025)
2.4 Global Key Players of Gaming Gamepad, Industry Ranking, 2022 VS 2023 VS 2024
2.5 Global Key Manufacturers of Gaming Gamepad, Manufacturing Sites & Headquarters
2.6 Global Key Manufacturers of Gaming Gamepad, Product Type & Application
2.7 Global Key Manufacturers of Gaming Gamepad, Date of Enter into This Industry
2.8 Global Gaming Gamepad Market Competitive Situation and Trends
2.8.1 Global Gaming Gamepad Market Concentration Rate
2.8.2 The Global 5 and 10 Largest Gaming Gamepad Players Market Share by Revenue
2.8.3 Global Gaming Gamepad Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
2.9 Manufacturers Mergers & Acquisitions, Expansion Plans

 3 Global Gaming Gamepad Market Scenario by Region
3.1 Global Gaming Gamepad Market Size by Region: 2020 Versus 2024 Versus 2031
3.2 Global Gaming Gamepad Sales by Region: 2020-2031
3.2.1 Global Gaming Gamepad Sales by Region: 2020-2025
3.2.2 Global Gaming Gamepad Sales by Region: 2026-2031
3.3 Global Gaming Gamepad Revenue by Region: 2020-2031
3.3.1 Global Gaming Gamepad Revenue by Region: 2020-2025
3.3.2 Global Gaming Gamepad Revenue by Region: 2026-2031
3.4 North America Gaming Gamepad Market Facts & Figures by Country
3.4.1 North America Gaming Gamepad Market Size by Country: 2020 VS 2024 VS 2031
3.4.2 North America Gaming Gamepad Sales by Country (2020-2031)
3.4.3 North America Gaming Gamepad Revenue by Country (2020-2031)
3.4.4 United States
3.4.5 Canada
3.5 Europe Gaming Gamepad Market Facts & Figures by Country
3.5.1 Europe Gaming Gamepad Market Size by Country: 2020 VS 2024 VS 2031
3.5.2 Europe Gaming Gamepad Sales by Country (2020-2031)
3.5.3 Europe Gaming Gamepad Revenue by Country (2020-2031)
3.5.4 Germany
3.5.5 France
3.5.6 U.K.
3.5.7 Italy
3.5.8 Russia
3.6 Asia Pacific Gaming Gamepad Market Facts & Figures by Region
3.6.1 Asia Pacific Gaming Gamepad Market Size by Region: 2020 VS 2024 VS 2031
3.6.2 Asia Pacific Gaming Gamepad Sales by Region (2020-2031)
3.6.3 Asia Pacific Gaming Gamepad Revenue by Region (2020-2031)
3.6.4 China
3.6.5 Japan
3.6.6 South Korea
3.6.7 India
3.6.8 Australia
3.6.9 China Taiwan
3.6.10 Indonesia
3.6.11 Thailand
3.6.12 Malaysia
3.7 Latin America Gaming Gamepad Market Facts & Figures by Country
3.7.1 Latin America Gaming Gamepad Market Size by Country: 2020 VS 2024 VS 2031
3.7.2 Latin America Gaming Gamepad Sales by Country (2020-2031)
3.7.3 Latin America Gaming Gamepad Revenue by Country (2020-2031)
3.7.4 Mexico
3.7.5 Brazil
3.7.6 Argentina
3.8 Middle East and Africa Gaming Gamepad Market Facts & Figures by Country
3.8.1 Middle East and Africa Gaming Gamepad Market Size by Country: 2020 VS 2024 VS 2031
3.8.2 Middle East and Africa Gaming Gamepad Sales by Country (2020-2031)
3.8.3 Middle East and Africa Gaming Gamepad Revenue by Country (2020-2031)
3.8.4 Turkey
3.8.5 Saudi Arabia
3.8.6 UAE

 4 Segment by Type
4.1 Global Gaming Gamepad Sales by Type (2020-2031)
4.1.1 Global Gaming Gamepad Sales by Type (2020-2025)
4.1.2 Global Gaming Gamepad Sales by Type (2026-2031)
4.1.3 Global Gaming Gamepad Sales Market Share by Type (2020-2031)
4.2 Global Gaming Gamepad Revenue by Type (2020-2031)
4.2.1 Global Gaming Gamepad Revenue by Type (2020-2025)
4.2.2 Global Gaming Gamepad Revenue by Type (2026-2031)
4.2.3 Global Gaming Gamepad Revenue Market Share by Type (2020-2031)
4.3 Global Gaming Gamepad Price by Type (2020-2031)

 5 Segment by Application
5.1 Global Gaming Gamepad Sales by Application (2020-2031)
5.1.1 Global Gaming Gamepad Sales by Application (2020-2025)
5.1.2 Global Gaming Gamepad Sales by Application (2026-2031)
5.1.3 Global Gaming Gamepad Sales Market Share by Application (2020-2031)
5.2 Global Gaming Gamepad Revenue by Application (2020-2031)
5.2.1 Global Gaming Gamepad Revenue by Application (2020-2025)
5.2.2 Global Gaming Gamepad Revenue by Application (2026-2031)
5.2.3 Global Gaming Gamepad Revenue Market Share by Application (2020-2031)
5.3 Global Gaming Gamepad Price by Application (2020-2031)

 6 Key Companies Profiled
6.1 Logitech
6.1.1 Logitech Company Information
6.1.2 Logitech Description and Business Overview
6.1.3 Logitech Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.1.4 Logitech Gaming Gamepad Product Portfolio
6.1.5 Logitech Recent Developments/Updates
6.2 SONY
6.2.1 SONY Company Information
6.2.2 SONY Description and Business Overview
6.2.3 SONY Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.2.4 SONY Gaming Gamepad Product Portfolio
6.2.5 SONY Recent Developments/Updates
6.3 Microsoft
6.3.1 Microsoft Company Information
6.3.2 Microsoft Description and Business Overview
6.3.3 Microsoft Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.3.4 Microsoft Gaming Gamepad Product Portfolio
6.3.5 Microsoft Recent Developments/Updates
6.4 Mad Catz
6.4.1 Mad Catz Company Information
6.4.2 Mad Catz Description and Business Overview
6.4.3 Mad Catz Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.4.4 Mad Catz Gaming Gamepad Product Portfolio
6.4.5 Mad Catz Recent Developments/Updates
6.5 PowerA
6.5.1 PowerA Company Information
6.5.2 PowerA Description and Business Overview
6.5.3 PowerA Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.5.4 PowerA Gaming Gamepad Product Portfolio
6.5.5 PowerA Recent Developments/Updates
6.6 PDP
6.6.1 PDP Company Information
6.6.2 PDP Description and Business Overview
6.6.3 PDP Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.6.4 PDP Gaming Gamepad Product Portfolio
6.6.5 PDP Recent Developments/Updates
6.7 Hori
6.7.1 Hori Company Information
6.7.2 Hori Description and Business Overview
6.7.3 Hori Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.7.4 Hori Gaming Gamepad Product Portfolio
6.7.5 Hori Recent Developments/Updates
6.8 Bigben
6.8.1 Bigben Company Information
6.8.2 Bigben Description and Business Overview
6.8.3 Bigben Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.8.4 Bigben Gaming Gamepad Product Portfolio
6.8.5 Bigben Recent Developments/Updates
6.9 Subsonic
6.9.1 Subsonic Company Information
6.9.2 Subsonic Description and Business Overview
6.9.3 Subsonic Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.9.4 Subsonic Gaming Gamepad Product Portfolio
6.9.5 Subsonic Recent Developments/Updates
6.10 Razer
6.10.1 Razer Company Information
6.10.2 Razer Description and Business Overview
6.10.3 Razer Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.10.4 Razer Gaming Gamepad Product Portfolio
6.10.5 Razer Recent Developments/Updates
6.11 Thrustmaster
6.11.1 Thrustmaster Company Information
6.11.2 Thrustmaster Description and Business Overview
6.11.3 Thrustmaster Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.11.4 Thrustmaster Gaming Gamepad Product Portfolio
6.11.5 Thrustmaster Recent Developments/Updates
6.12 Dreamgear
6.12.1 Dreamgear Company Information
6.12.2 Dreamgear Description and Business Overview
6.12.3 Dreamgear Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.12.4 Dreamgear Gaming Gamepad Product Portfolio
6.12.5 Dreamgear Recent Developments/Updates
6.13 Gametech
6.13.1 Gametech Company Information
6.13.2 Gametech Description and Business Overview
6.13.3 Gametech Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.13.4 Gametech Gaming Gamepad Product Portfolio
6.13.5 Gametech Recent Developments/Updates
6.14 Snakebyte
6.14.1 Snakebyte Company Information
6.14.2 Snakebyte Description and Business Overview
6.14.3 Snakebyte Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.14.4 Snakebyte Gaming Gamepad Product Portfolio
6.14.5 Snakebyte Recent Developments/Updates
6.15 Guangzhou BEITONG Electronics Company
6.15.1 Guangzhou BEITONG Electronics Company Company Information
6.15.2 Guangzhou BEITONG Electronics Company Description and Business Overview
6.15.3 Guangzhou BEITONG Electronics Company Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.15.4 Guangzhou BEITONG Electronics Company Gaming Gamepad Product Portfolio
6.15.5 Guangzhou BEITONG Electronics Company Recent Developments/Updates
6.16 Shanghai Flydigi Electronics Tech. Co., Ltd
6.16.1 Shanghai Flydigi Electronics Tech. Co., Ltd Company Information
6.16.2 Shanghai Flydigi Electronics Tech. Co., Ltd Description and Business Overview
6.16.3 Shanghai Flydigi Electronics Tech. Co., Ltd Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.16.4 Shanghai Flydigi Electronics Tech. Co., Ltd Gaming Gamepad Product Portfolio
6.16.5 Shanghai Flydigi Electronics Tech. Co., Ltd Recent Developments/Updates
6.17 GAMESIR
6.17.1 GAMESIR Company Information
6.17.2 GAMESIR Description and Business Overview
6.17.3 GAMESIR Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.17.4 GAMESIR Gaming Gamepad Product Portfolio
6.17.5 GAMESIR Recent Developments/Updates
6.18 8BitDo
6.18.1 8BitDo Company Information
6.18.2 8BitDo Description and Business Overview
6.18.3 8BitDo Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.18.4 8BitDo Gaming Gamepad Product Portfolio
6.18.5 8BitDo Recent Developments/Updates
6.19 PXN
6.19.1 PXN Company Information
6.19.2 PXN Description and Business Overview
6.19.3 PXN Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.19.4 PXN Gaming Gamepad Product Portfolio
6.19.5 PXN Recent Developments/Updates
6.20 THUNDEROBOT
6.20.1 THUNDEROBOT Company Information
6.20.2 THUNDEROBOT Description and Business Overview
6.20.3 THUNDEROBOT Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.20.4 THUNDEROBOT Gaming Gamepad Product Portfolio
6.20.5 THUNDEROBOT Recent Developments/Updates
6.21 Dashine Electronics
6.21.1 Dashine Electronics Company Information
6.21.2 Dashine Electronics Description and Business Overview
6.21.3 Dashine Electronics Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.21.4 Dashine Electronics Gaming Gamepad Product Portfolio
6.21.5 Dashine Electronics Recent Developments/Updates
6.22 DOBE
6.22.1 DOBE Company Information
6.22.2 DOBE Description and Business Overview
6.22.3 DOBE Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.22.4 DOBE Gaming Gamepad Product Portfolio
6.22.5 DOBE Recent Developments/Updates
6.23 Dongguan 3e Electronic Ltd.
6.23.1 Dongguan 3e Electronic Ltd. Company Information
6.23.2 Dongguan 3e Electronic Ltd. Description and Business Overview
6.23.3 Dongguan 3e Electronic Ltd. Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.23.4 Dongguan 3e Electronic Ltd. Gaming Gamepad Product Portfolio
6.23.5 Dongguan 3e Electronic Ltd. Recent Developments/Updates
6.24 Solar Loyal Limited
6.24.1 Solar Loyal Limited Company Information
6.24.2 Solar Loyal Limited Description and Business Overview
6.24.3 Solar Loyal Limited Gaming Gamepad Sales, Revenue and Gross Margin (2020-2025)
6.24.4 Solar Loyal Limited Gaming Gamepad Product Portfolio
6.24.5 Solar Loyal Limited Recent Developments/Updates

 7 Industry Chain and Sales Channels Analysis
7.1 Gaming Gamepad Industry Chain Analysis
7.2 Gaming Gamepad Raw Material Supply Analysis
7.2.1 Key Raw Materials
7.2.2 Raw Materials Key Suppliers
7.3 Gaming Gamepad Production Mode & Process Analysis
7.4 Gaming Gamepad Sales and Marketing
7.4.1 Gaming Gamepad Sales Channels
7.4.2 Gaming Gamepad Distributors
7.5 Gaming Gamepad Customer Analysis

 8 Gaming Gamepad Market Dynamics
8.1 Gaming Gamepad Industry Trends
8.2 Gaming Gamepad Market Drivers
8.3 Gaming Gamepad Market Challenges
8.4 Gaming Gamepad Market Restraints

 9 Research Findings and Conclusion

 10 Methodology and Data Source
10.1 Methodology/Research Approach
10.1.1 Research Programs/Design
10.1.2 Market Size Estimation
10.1.3 Market Breakdown and Data Triangulation
10.2 Data Source
10.2.1 Secondary Sources
10.2.2 Primary Sources
10.3 Author List
10.4 Disclaimer

Table of Figures

List of Tables
 Table 1. Global Gaming Gamepad Market Value Comparison by Type (2024 VS 2031) & (US$ Million)
 Table 2. Global Gaming Gamepad Market Value by Application (2024 VS 2031) & (US$ Million)
 Table 3. Global Gaming Gamepad Market Competitive Situation by Manufacturers in 2024
 Table 4. Global Gaming Gamepad Sales (K Units) of Key Manufacturers (2020-2025)
 Table 5. Global Gaming Gamepad Sales Market Share by Manufacturers (2020-2025)
 Table 6. Global Gaming Gamepad Revenue (US$ Million) by Manufacturers (2020-2025)
 Table 7. Global Gaming Gamepad Revenue Share by Manufacturers (2020-2025)
 Table 8. Global Market Gaming Gamepad Average Price (US$/Unit) of Key Manufacturers (2020-2025)
 Table 9. Global Key Players of Gaming Gamepad, Industry Ranking, 2022 VS 2023 VS 2024
 Table 10. Global Key Manufacturers of Gaming Gamepad, Manufacturing Sites & Headquarters
 Table 11. Global Key Manufacturers of Gaming Gamepad, Product Type & Application
 Table 12. Global Key Manufacturers of Gaming Gamepad, Date of Enter into This Industry
 Table 13. Global Manufacturers Market Concentration Ratio (CR5 and HHI)
 Table 14. Global Gaming Gamepad by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Gaming Gamepad as of 2024)
 Table 15. Manufacturers Mergers & Acquisitions, Expansion Plans
 Table 16. Global Gaming Gamepad Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Table 17. Global Gaming Gamepad Sales by Region (2020-2025) & (K Units)
 Table 18. Global Gaming Gamepad Sales Market Share by Region (2020-2025)
 Table 19. Global Gaming Gamepad Sales by Region (2026-2031) & (K Units)
 Table 20. Global Gaming Gamepad Sales Market Share by Region (2026-2031)
 Table 21. Global Gaming Gamepad Revenue by Region (2020-2025) & (US$ Million)
 Table 22. Global Gaming Gamepad Revenue Market Share by Region (2020-2025)
 Table 23. Global Gaming Gamepad Revenue by Region (2026-2031) & (US$ Million)
 Table 24. Global Gaming Gamepad Revenue Market Share by Region (2026-2031)
 Table 25. North America Gaming Gamepad Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 26. North America Gaming Gamepad Sales by Country (2020-2025) & (K Units)
 Table 27. North America Gaming Gamepad Sales by Country (2026-2031) & (K Units)
 Table 28. North America Gaming Gamepad Revenue by Country (2020-2025) & (US$ Million)
 Table 29. North America Gaming Gamepad Revenue by Country (2026-2031) & (US$ Million)
 Table 30. Europe Gaming Gamepad Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 31. Europe Gaming Gamepad Sales by Country (2020-2025) & (K Units)
 Table 32. Europe Gaming Gamepad Sales by Country (2026-2031) & (K Units)
 Table 33. Europe Gaming Gamepad Revenue by Country (2020-2025) & (US$ Million)
 Table 34. Europe Gaming Gamepad Revenue by Country (2026-2031) & (US$ Million)
 Table 35. Asia Pacific Gaming Gamepad Revenue by Region: 2020 VS 2024 VS 2031 (US$ Million)
 Table 36. Asia Pacific Gaming Gamepad Sales by Region (2020-2025) & (K Units)
 Table 37. Asia Pacific Gaming Gamepad Sales by Region (2026-2031) & (K Units)
 Table 38. Asia Pacific Gaming Gamepad Revenue by Region (2020-2025) & (US$ Million)
 Table 39. Asia Pacific Gaming Gamepad Revenue by Region (2026-2031) & (US$ Million)
 Table 40. Latin America Gaming Gamepad Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 41. Latin America Gaming Gamepad Sales by Country (2020-2025) & (K Units)
 Table 42. Latin America Gaming Gamepad Sales by Country (2026-2031) & (K Units)
 Table 43. Latin America Gaming Gamepad Revenue by Country (2020-2025) & (US$ Million)
 Table 44. Latin America Gaming Gamepad Revenue by Country (2026-2031) & (US$ Million)
 Table 45. Middle East and Africa Gaming Gamepad Revenue by Country: 2020 VS 2024 VS 2031 (US$ Million)
 Table 46. Middle East and Africa Gaming Gamepad Sales by Country (2020-2025) & (K Units)
 Table 47. Middle East and Africa Gaming Gamepad Sales by Country (2026-2031) & (K Units)
 Table 48. Middle East and Africa Gaming Gamepad Revenue by Country (2020-2025) & (US$ Million)
 Table 49. Middle East and Africa Gaming Gamepad Revenue by Country (2026-2031) & (US$ Million)
 Table 50. Global Gaming Gamepad Sales (K Units) by Type (2020-2025)
 Table 51. Global Gaming Gamepad Sales (K Units) by Type (2026-2031)
 Table 52. Global Gaming Gamepad Sales Market Share by Type (2020-2025)
 Table 53. Global Gaming Gamepad Sales Market Share by Type (2026-2031)
 Table 54. Global Gaming Gamepad Revenue (US$ Million) by Type (2020-2025)
 Table 55. Global Gaming Gamepad Revenue (US$ Million) by Type (2026-2031)
 Table 56. Global Gaming Gamepad Revenue Market Share by Type (2020-2025)
 Table 57. Global Gaming Gamepad Revenue Market Share by Type (2026-2031)
 Table 58. Global Gaming Gamepad Price (US$/Unit) by Type (2020-2025)
 Table 59. Global Gaming Gamepad Price (US$/Unit) by Type (2026-2031)
 Table 60. Global Gaming Gamepad Sales (K Units) by Application (2020-2025)
 Table 61. Global Gaming Gamepad Sales (K Units) by Application (2026-2031)
 Table 62. Global Gaming Gamepad Sales Market Share by Application (2020-2025)
 Table 63. Global Gaming Gamepad Sales Market Share by Application (2026-2031)
 Table 64. Global Gaming Gamepad Revenue (US$ Million) by Application (2020-2025)
 Table 65. Global Gaming Gamepad Revenue (US$ Million) by Application (2026-2031)
 Table 66. Global Gaming Gamepad Revenue Market Share by Application (2020-2025)
 Table 67. Global Gaming Gamepad Revenue Market Share by Application (2026-2031)
 Table 68. Global Gaming Gamepad Price (US$/Unit) by Application (2020-2025)
 Table 69. Global Gaming Gamepad Price (US$/Unit) by Application (2026-2031)
 Table 70. Logitech Company Information
 Table 71. Logitech Description and Business Overview
 Table 72. Logitech Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 73. Logitech Gaming Gamepad Product
 Table 74. Logitech Recent Developments/Updates
 Table 75. SONY Company Information
 Table 76. SONY Description and Business Overview
 Table 77. SONY Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 78. SONY Gaming Gamepad Product
 Table 79. SONY Recent Developments/Updates
 Table 80. Microsoft Company Information
 Table 81. Microsoft Description and Business Overview
 Table 82. Microsoft Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 83. Microsoft Gaming Gamepad Product
 Table 84. Microsoft Recent Developments/Updates
 Table 85. Mad Catz Company Information
 Table 86. Mad Catz Description and Business Overview
 Table 87. Mad Catz Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 88. Mad Catz Gaming Gamepad Product
 Table 89. Mad Catz Recent Developments/Updates
 Table 90. PowerA Company Information
 Table 91. PowerA Description and Business Overview
 Table 92. PowerA Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 93. PowerA Gaming Gamepad Product
 Table 94. PowerA Recent Developments/Updates
 Table 95. PDP Company Information
 Table 96. PDP Description and Business Overview
 Table 97. PDP Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 98. PDP Gaming Gamepad Product
 Table 99. PDP Recent Developments/Updates
 Table 100. Hori Company Information
 Table 101. Hori Description and Business Overview
 Table 102. Hori Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 103. Hori Gaming Gamepad Product
 Table 104. Hori Recent Developments/Updates
 Table 105. Bigben Company Information
 Table 106. Bigben Description and Business Overview
 Table 107. Bigben Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 108. Bigben Gaming Gamepad Product
 Table 109. Bigben Recent Developments/Updates
 Table 110. Subsonic Company Information
 Table 111. Subsonic Description and Business Overview
 Table 112. Subsonic Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 113. Subsonic Gaming Gamepad Product
 Table 114. Subsonic Recent Developments/Updates
 Table 115. Razer Company Information
 Table 116. Razer Description and Business Overview
 Table 117. Razer Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 118. Razer Gaming Gamepad Product
 Table 119. Razer Recent Developments/Updates
 Table 120. Thrustmaster Company Information
 Table 121. Thrustmaster Description and Business Overview
 Table 122. Thrustmaster Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 123. Thrustmaster Gaming Gamepad Product
 Table 124. Thrustmaster Recent Developments/Updates
 Table 125. Dreamgear Company Information
 Table 126. Dreamgear Description and Business Overview
 Table 127. Dreamgear Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 128. Dreamgear Gaming Gamepad Product
 Table 129. Dreamgear Recent Developments/Updates
 Table 130. Gametech Company Information
 Table 131. Gametech Description and Business Overview
 Table 132. Gametech Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 133. Gametech Gaming Gamepad Product
 Table 134. Gametech Recent Developments/Updates
 Table 135. Snakebyte Company Information
 Table 136. Snakebyte Description and Business Overview
 Table 137. Snakebyte Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 138. Snakebyte Gaming Gamepad Product
 Table 139. Snakebyte Recent Developments/Updates
 Table 140. Guangzhou BEITONG Electronics Company Company Information
 Table 141. Guangzhou BEITONG Electronics Company Description and Business Overview
 Table 142. Guangzhou BEITONG Electronics Company Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 143. Guangzhou BEITONG Electronics Company Gaming Gamepad Product
 Table 144. Guangzhou BEITONG Electronics Company Recent Developments/Updates
 Table 145. Shanghai Flydigi Electronics Tech. Co., Ltd Company Information
 Table 146. Shanghai Flydigi Electronics Tech. Co., Ltd Description and Business Overview
 Table 147. Shanghai Flydigi Electronics Tech. Co., Ltd Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 148. Shanghai Flydigi Electronics Tech. Co., Ltd Gaming Gamepad Product
 Table 149. Shanghai Flydigi Electronics Tech. Co., Ltd Recent Developments/Updates
 Table 150. GAMESIR Company Information
 Table 151. GAMESIR Description and Business Overview
 Table 152. GAMESIR Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 153. GAMESIR Gaming Gamepad Product
 Table 154. GAMESIR Recent Developments/Updates
 Table 155. 8BitDo Company Information
 Table 156. 8BitDo Description and Business Overview
 Table 157. 8BitDo Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 158. 8BitDo Gaming Gamepad Product
 Table 159. 8BitDo Recent Developments/Updates
 Table 160. PXN Company Information
 Table 161. PXN Description and Business Overview
 Table 162. PXN Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 163. PXN Gaming Gamepad Product
 Table 164. PXN Recent Developments/Updates
 Table 165. THUNDEROBOT Company Information
 Table 166. THUNDEROBOT Description and Business Overview
 Table 167. THUNDEROBOT Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 168. THUNDEROBOT Gaming Gamepad Product
 Table 169. THUNDEROBOT Recent Developments/Updates
 Table 170. Dashine Electronics Company Information
 Table 171. Dashine Electronics Description and Business Overview
 Table 172. Dashine Electronics Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 173. Dashine Electronics Gaming Gamepad Product
 Table 174. Dashine Electronics Recent Developments/Updates
 Table 175. DOBE Company Information
 Table 176. DOBE Description and Business Overview
 Table 177. DOBE Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 178. DOBE Gaming Gamepad Product
 Table 179. DOBE Recent Developments/Updates
 Table 180. Dongguan 3e Electronic Ltd. Company Information
 Table 181. Dongguan 3e Electronic Ltd. Description and Business Overview
 Table 182. Dongguan 3e Electronic Ltd. Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 183. Dongguan 3e Electronic Ltd. Gaming Gamepad Product
 Table 184. Dongguan 3e Electronic Ltd. Recent Developments/Updates
 Table 185. Solar Loyal Limited Company Information
 Table 186. Solar Loyal Limited Description and Business Overview
 Table 187. Solar Loyal Limited Gaming Gamepad Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2020-2025)
 Table 188. Solar Loyal Limited Gaming Gamepad Product
 Table 189. Solar Loyal Limited Recent Developments/Updates
 Table 190. Key Raw Materials Lists
 Table 191. Raw Materials Key Suppliers Lists
 Table 192. Gaming Gamepad Distributors List
 Table 193. Gaming Gamepad Customers List
 Table 194. Gaming Gamepad Market Trends
 Table 195. Gaming Gamepad Market Drivers
 Table 196. Gaming Gamepad Market Challenges
 Table 197. Gaming Gamepad Market Restraints
 Table 198. Research Programs/Design for This Report
 Table 199. Key Data Information from Secondary Sources
 Table 200. Key Data Information from Primary Sources
 Table 201. Authors List of This Report


List of Figures
 Figure 1. Product Picture of Gaming Gamepad
 Figure 2. Global Gaming Gamepad Market Value Comparison by Type (2020-2031) & (US$ Million)
 Figure 3. Global Gaming Gamepad Market Share by Type: 2024 & 2031
 Figure 4. Wired Product Picture
 Figure 5. Wireless Product Picture
 Figure 6. Global Gaming Gamepad Market Value by Application (2020-2031) & (US$ Million)
 Figure 7. Global Gaming Gamepad Market Share by Application: 2024 & 2031
 Figure 8. Online Sales
 Figure 9. Offline Sales
 Figure 10. Global Gaming Gamepad Revenue, (US$ Million), 2020 VS 2024 VS 2031
 Figure 11. Global Gaming Gamepad Market Size (2020-2031) & (US$ Million)
 Figure 12. Global Gaming Gamepad Sales (2020-2031) & (K Units)
 Figure 13. Global Gaming Gamepad Average Price (US$/Unit) & (2020-2031)
 Figure 14. Gaming Gamepad Report Years Considered
 Figure 15. Gaming Gamepad Sales Share by Manufacturers in 2024
 Figure 16. Global Gaming Gamepad Revenue Share by Manufacturers in 2024
 Figure 17. Global 5 and 10 Largest Gaming Gamepad Players: Market Share by Revenue in Gaming Gamepad in 2024
 Figure 18. Gaming Gamepad Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2020 VS 2024
 Figure 19. Global Gaming Gamepad Market Size by Region (US$ Million): 2020 VS 2024 VS 2031
 Figure 20. North America Gaming Gamepad Sales Market Share by Country (2020-2031)
 Figure 21. North America Gaming Gamepad Revenue Market Share by Country (2020-2031)
 Figure 22. United States Gaming Gamepad Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 23. Canada Gaming Gamepad Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 24. Europe Gaming Gamepad Sales Market Share by Country (2020-2031)
 Figure 25. Europe Gaming Gamepad Revenue Market Share by Country (2020-2031)
 Figure 26. Germany Gaming Gamepad Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 27. France Gaming Gamepad Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 28. U.K. Gaming Gamepad Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 29. Italy Gaming Gamepad Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 30. Russia Gaming Gamepad Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 31. Asia Pacific Gaming Gamepad Sales Market Share by Region (2020-2031)
 Figure 32. Asia Pacific Gaming Gamepad Revenue Market Share by Region (2020-2031)
 Figure 33. China Gaming Gamepad Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 34. Japan Gaming Gamepad Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 35. South Korea Gaming Gamepad Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 36. India Gaming Gamepad Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 37. Australia Gaming Gamepad Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 38. China Taiwan Gaming Gamepad Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 39. Indonesia Gaming Gamepad Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 40. Thailand Gaming Gamepad Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 41. Malaysia Gaming Gamepad Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 42. Latin America Gaming Gamepad Sales Market Share by Country (2020-2031)
 Figure 43. Latin America Gaming Gamepad Revenue Market Share by Country (2020-2031)
 Figure 44. Mexico Gaming Gamepad Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 45. Brazil Gaming Gamepad Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 46. Argentina Gaming Gamepad Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 47. Middle East and Africa Gaming Gamepad Sales Market Share by Country (2020-2031)
 Figure 48. Middle East and Africa Gaming Gamepad Revenue Market Share by Country (2020-2031)
 Figure 49. Turkey Gaming Gamepad Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 50. Saudi Arabia Gaming Gamepad Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 51. UAE Gaming Gamepad Revenue Growth Rate (2020-2031) & (US$ Million)
 Figure 52. Global Sales Market Share of Gaming Gamepad by Type (2020-2031)
 Figure 53. Global Revenue Market Share of Gaming Gamepad by Type (2020-2031)
 Figure 54. Global Gaming Gamepad Price (US$/Unit) by Type (2020-2031)
 Figure 55. Global Sales Market Share of Gaming Gamepad by Application (2020-2031)
 Figure 56. Global Revenue Market Share of Gaming Gamepad by Application (2020-2031)
 Figure 57. Global Gaming Gamepad Price (US$/Unit) by Application (2020-2031)
 Figure 58. Gaming Gamepad Value Chain
 Figure 59. Channels of Distribution (Direct Vs Distribution)
 Figure 60. Bottom-up and Top-down Approaches for This Report
 Figure 61. Data Triangulation
 Figure 62. Key Executives Interviewed

Description

The global market for Gaming Gamepad was valued at US$ 5338 million in the year 2024 and is projected to reach a revised size of US$ 7675 million by 2031, growing at a CAGR of 5.4% during the forecast period.

A gamepad is a handheld game controller that takes electronic signals as its input. Most gamepad designs have arrow keys on the left and action keys on the right. In the third generation of video games released on consoles, gamepads replaced joysticks, paddles, and keyboards as the default game controllers included in the system. A gamepad design with 8-directional arrow keys and 2 or more action keys became the standard at the time.
According to public information, with the rapid increase in global Internet access and adoption, there are more than 5 billion Internet users worldwide, and the number of people shopping online is also increasing. In 2022, the global e-commerce market penetration rate will increase to 19.7%, and the e-commerce market size will reach 5.5 trillion U.S. dollars. Among them, the revenue of the Asian e-commerce market ranks first, reaching 1.8 trillion U.S. dollars. According to data from the National Bureau of Statistics, China will be the largest online retail market in 2022, with online retail sales reaching 13.79 trillion yuan, a year-on-year increase of 4%. Among them, online retail sales of physical goods were 11.96 trillion yuan, a year-on-year increase of 6.2%, accounting for 27.2% of the total retail sales of consumer goods. Rural online retail sales reached 2.17 trillion yuan, a year-on-year increase of 3.6%. According to data from the Ministry of Commerce, China"s cross-border e-commerce import and export (including B2B) in 2022 will be 2.11 trillion yuan, a year-on-year increase of 9.8%. Among them, exports were 1.55 trillion yuan, a year-on-year increase of 11.7%, and imports were 0.56 trillion yuan, a year-on-year increase of 4.9%.

Report Scope
This report aims to provide a comprehensive presentation of the global market for Gaming Gamepad, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Gaming Gamepad.

The Gaming Gamepad market size, estimations, and forecasts are provided in terms of sales volume (K Units) and revenue ($ millions), considering 2024 as the base year, with history and forecast data for the period from 2020 to 2031. This report segments the global Gaming Gamepad market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided. 
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

The report will help the Gaming Gamepad manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Core Chapters
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Detailed analysis of Gaming Gamepad manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3:  Sales, revenue of Gaming Gamepad in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 7: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 8: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 9: The main points and conclusions of the report. 
Global Gaming Gamepad Market Research Report 2025

Industry: Consumer Goods

Published: 2025-01-07

Pages: 116 Pages

Report ld: 3535746

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Hitesh

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