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Part 3
Part 5
Description
Headphones come in all shapes and sizes these days, but full-size around-ear or over-ear headphones tend to deliver the best sound. The global market for Over-ear Gaming Headphones was estimated to be worth US$ 1523 million in 2023 and is forecast to a readjusted size of US$ 2342.1 million by 2030 with a CAGR of 6.5% during the forecast period 2024-2030
Over-ear Gaming Headphones Market Size
M= millions and B=billions
North American market for Over-ear Gaming Headphones was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Over-ear Gaming Headphones was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Europe market for Over-ear Gaming Headphones was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global key companies of Over-ear Gaming Headphones include Turtle Beach, Sennheiser, Sony, Logitech, Hyperx (Kingston), Somic, Razer, Corsair and SteelSeries, etc. In 2023, the global five largest players hold a share approximately % in terms of revenue.
Report Scope
This report aims to provide a comprehensive presentation of the global market for Over-ear Gaming Headphones, focusing on the total sales volume, sales revenue, price, key companies market share and ranking, together with an analysis of Over-ear Gaming Headphones by region & country, by Type, and by Application.
The Over-ear Gaming Headphones market size, estimations, and forecasts are provided in terms of sales volume (K Units) and sales revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Over-ear Gaming Headphones.
Market Segmentation
Report Metric
Details
Report Title
Over-ear Gaming Headphones - Global Market Share and Ranking, Overall Sales and Demand Forecast 2024-2030
Forecasted Market Size in 2030
US$ 2342.1 million
CAGR(2024-2030)
6.5%
Market Size Available for Years
2019-2030
Global Over-ear Gaming Headphones Companies Covered
Turtle Beach, Sennheiser, Sony, Logitech, Hyperx (Kingston), Somic, Razer, Corsair, SteelSeries, Plantronics, Audio-Technica, Kotion Electronic, Trust International, Creative Technology, Thrustmaster, Big Ben, PDP-Pelican, Mad Catz, Cooler Master, KYE System Corp (Genius)
Global Over-ear Gaming Headphones Market, by Region
North America (U.S., Canada, Mexico)
Europe (Germany, France, UK, Italy, etc.)
Asia Pacific (China, Japan, South Korea, Southeast Asia, India, etc.)
South America (Brazil, etc.)
Middle East and Africa (Turkey, GCC Countries, Africa, etc.)
Global Over-ear Gaming Headphones Market, Segment by Type
Wireless
Wired
Global Over-ear Gaming Headphones Market, Segment by Application
Personal Use
Commercial Use
Forecast Units
USD million in value
Report Coverage
Revenue and volume forecast, company share, competitive landscape, growth factors and trends
Chapter Outline
Chapter 1: Introduces the report scope of the report, global total market size (valve, volume and price). This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 2: Detailed analysis of Over-ear Gaming Headphones manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 5: Sales, revenue of Over-ear Gaming Headphones in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 6: Sales, revenue of Over-ear Gaming Headphones in country level. It provides sigmate data by Type, and by Application for each country/region.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 9: Conclusion.
Table of Contents
1 Market Overview
1.1 Over-ear Gaming Headphones Product Introduction
1.2 Global Over-ear Gaming Headphones Market Size Forecast
1.2.1 Global Over-ear Gaming Headphones Sales Value (2019-2030)
1.2.2 Global Over-ear Gaming Headphones Sales Volume (2019-2030)
1.2.3 Global Over-ear Gaming Headphones Sales Price (2019-2030)
1.3 Over-ear Gaming Headphones Market Trends & Drivers
1.3.1 Over-ear Gaming Headphones Industry Trends
1.3.2 Over-ear Gaming Headphones Market Drivers & Opportunity
1.3.3 Over-ear Gaming Headphones Market Challenges
1.3.4 Over-ear Gaming Headphones Market Restraints
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Competitive Analysis by Company
2.1 Global Over-ear Gaming Headphones Players Revenue Ranking (2023)
2.2 Global Over-ear Gaming Headphones Revenue by Company (2019-2024)
2.3 Global Over-ear Gaming Headphones Players Sales Volume Ranking (2023)
2.4 Global Over-ear Gaming Headphones Sales Volume by Company Players (2019-2024)
2.5 Global Over-ear Gaming Headphones Average Price by Company (2019-2024)
2.6 Key Manufacturers Over-ear Gaming Headphones Manufacturing Base Distribution and Headquarters
2.7 Key Manufacturers Over-ear Gaming Headphones Product Offered
2.8 Key Manufacturers Time to Begin Mass Production of Over-ear Gaming Headphones
2.9 Over-ear Gaming Headphones Market Competitive Analysis
2.9.1 Over-ear Gaming Headphones Market Concentration Rate (2019-2024)
2.9.2 Global 5 and 10 Largest Manufacturers by Over-ear Gaming Headphones Revenue in 2023
2.9.3 Global Top Manufacturers by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Over-ear Gaming Headphones as of 2023)
2.10 Mergers & Acquisitions, Expansion
3 Segmentation by Type
3.1 Introduction by Type
3.1.1 Wireless
3.1.2 Wired
3.2 Global Over-ear Gaming Headphones Sales Value by Type
3.2.1 Global Over-ear Gaming Headphones Sales Value by Type (2019 VS 2023 VS 2030)
3.2.2 Global Over-ear Gaming Headphones Sales Value, by Type (2019-2030)
3.2.3 Global Over-ear Gaming Headphones Sales Value, by Type (%) (2019-2030)
3.3 Global Over-ear Gaming Headphones Sales Volume by Type
3.3.1 Global Over-ear Gaming Headphones Sales Volume by Type (2019 VS 2023 VS 2030)
3.3.2 Global Over-ear Gaming Headphones Sales Volume, by Type (2019-2030)
3.3.3 Global Over-ear Gaming Headphones Sales Volume, by Type (%) (2019-2030)
3.4 Global Over-ear Gaming Headphones Average Price by Type (2019-2030)
4 Segmentation by Application
4.1 Introduction by Application
4.1.1 Personal Use
4.1.2 Commercial Use
4.2 Global Over-ear Gaming Headphones Sales Value by Application
4.2.1 Global Over-ear Gaming Headphones Sales Value by Application (2019 VS 2023 VS 2030)
4.2.2 Global Over-ear Gaming Headphones Sales Value, by Application (2019-2030)
4.2.3 Global Over-ear Gaming Headphones Sales Value, by Application (%) (2019-2030)
4.3 Global Over-ear Gaming Headphones Sales Volume by Application
4.3.1 Global Over-ear Gaming Headphones Sales Volume by Application (2019 VS 2023 VS 2030)
4.3.2 Global Over-ear Gaming Headphones Sales Volume, by Application (2019-2030)
4.3.3 Global Over-ear Gaming Headphones Sales Volume, by Application (%) (2019-2030)
4.4 Global Over-ear Gaming Headphones Average Price by Application (2019-2030)
5 Segmentation by Region
5.1 Global Over-ear Gaming Headphones Sales Value by Region
5.1.1 Global Over-ear Gaming Headphones Sales Value by Region: 2019 VS 2023 VS 2030
5.1.2 Global Over-ear Gaming Headphones Sales Value by Region (2019-2024)
5.1.3 Global Over-ear Gaming Headphones Sales Value by Region (2025-2030)
5.1.4 Global Over-ear Gaming Headphones Sales Value by Region (%), (2019-2030)
5.2 Global Over-ear Gaming Headphones Sales Volume by Region
5.2.1 Global Over-ear Gaming Headphones Sales Volume by Region: 2019 VS 2023 VS 2030
5.2.2 Global Over-ear Gaming Headphones Sales Volume by Region (2019-2024)
5.2.3 Global Over-ear Gaming Headphones Sales Volume by Region (2025-2030)
5.2.4 Global Over-ear Gaming Headphones Sales Volume by Region (%), (2019-2030)
5.3 Global Over-ear Gaming Headphones Average Price by Region (2019-2030)
5.4 North America
5.4.1 North America Over-ear Gaming Headphones Sales Value, 2019-2030
5.4.2 North America Over-ear Gaming Headphones Sales Value by Country (%), 2023 VS 2030
5.5 Europe
5.5.1 Europe Over-ear Gaming Headphones Sales Value, 2019-2030
5.5.2 Europe Over-ear Gaming Headphones Sales Value by Country (%), 2023 VS 2030
5.6 Asia Pacific
5.6.1 Asia Pacific Over-ear Gaming Headphones Sales Value, 2019-2030
5.6.2 Asia Pacific Over-ear Gaming Headphones Sales Value by Country (%), 2023 VS 2030
5.7 South America
5.7.1 South America Over-ear Gaming Headphones Sales Value, 2019-2030
5.7.2 South America Over-ear Gaming Headphones Sales Value by Country (%), 2023 VS 2030
5.8 Middle East & Africa
5.8.1 Middle East & Africa Over-ear Gaming Headphones Sales Value, 2019-2030
5.8.2 Middle East & Africa Over-ear Gaming Headphones Sales Value by Country (%), 2023 VS 2030
6 Segmentation by Key Countries/Regions
6.1 Key Countries/Regions Over-ear Gaming Headphones Sales Value Growth Trends, 2019 VS 2023 VS 2030
6.2 Key Countries/Regions Over-ear Gaming Headphones Sales Value
6.2.1 Key Countries/Regions Over-ear Gaming Headphones Sales Value, 2019-2030
6.2.2 Key Countries/Regions Over-ear Gaming Headphones Sales Volume, 2019-2030
6.3 United States
6.3.1 United States Over-ear Gaming Headphones Sales Value, 2019-2030
6.3.2 United States Over-ear Gaming Headphones Sales Value by Type (%), 2023 VS 2030
6.3.3 United States Over-ear Gaming Headphones Sales Value by Application, 2023 VS 2030
6.4 Europe
6.4.1 Europe Over-ear Gaming Headphones Sales Value, 2019-2030
6.4.2 Europe Over-ear Gaming Headphones Sales Value by Type (%), 2023 VS 2030
6.4.3 Europe Over-ear Gaming Headphones Sales Value by Application, 2023 VS 2030
6.5 China
6.5.1 China Over-ear Gaming Headphones Sales Value, 2019-2030
6.5.2 China Over-ear Gaming Headphones Sales Value by Type (%), 2023 VS 2030
6.5.3 China Over-ear Gaming Headphones Sales Value by Application, 2023 VS 2030
6.6 Japan
6.6.1 Japan Over-ear Gaming Headphones Sales Value, 2019-2030
6.6.2 Japan Over-ear Gaming Headphones Sales Value by Type (%), 2023 VS 2030
6.6.3 Japan Over-ear Gaming Headphones Sales Value by Application, 2023 VS 2030
6.7 South Korea
6.7.1 South Korea Over-ear Gaming Headphones Sales Value, 2019-2030
6.7.2 South Korea Over-ear Gaming Headphones Sales Value by Type (%), 2023 VS 2030
6.7.3 South Korea Over-ear Gaming Headphones Sales Value by Application, 2023 VS 2030
6.8 Southeast Asia
6.8.1 Southeast Asia Over-ear Gaming Headphones Sales Value, 2019-2030
6.8.2 Southeast Asia Over-ear Gaming Headphones Sales Value by Type (%), 2023 VS 2030
6.8.3 Southeast Asia Over-ear Gaming Headphones Sales Value by Application, 2023 VS 2030
6.9 India
6.9.1 India Over-ear Gaming Headphones Sales Value, 2019-2030
6.9.2 India Over-ear Gaming Headphones Sales Value by Type (%), 2023 VS 2030
6.9.3 India Over-ear Gaming Headphones Sales Value by Application, 2023 VS 2030
7 Company Profiles
7.1 Turtle Beach
7.1.1 Turtle Beach Company Information
7.1.2 Turtle Beach Introduction and Business Overview
7.1.3 Turtle Beach Over-ear Gaming Headphones Sales, Revenue and Gross Margin (2019-2024)
7.1.4 Turtle Beach Over-ear Gaming Headphones Product Offerings
7.1.5 Turtle Beach Recent Development
7.2 Sennheiser
7.2.1 Sennheiser Company Information
7.2.2 Sennheiser Introduction and Business Overview
7.2.3 Sennheiser Over-ear Gaming Headphones Sales, Revenue and Gross Margin (2019-2024)
7.2.4 Sennheiser Over-ear Gaming Headphones Product Offerings
7.2.5 Sennheiser Recent Development
7.3 Sony
7.3.1 Sony Company Information
7.3.2 Sony Introduction and Business Overview
7.3.3 Sony Over-ear Gaming Headphones Sales, Revenue and Gross Margin (2019-2024)
7.3.4 Sony Over-ear Gaming Headphones Product Offerings
7.3.5 Sony Recent Development
7.4 Logitech
7.4.1 Logitech Company Information
7.4.2 Logitech Introduction and Business Overview
7.4.3 Logitech Over-ear Gaming Headphones Sales, Revenue and Gross Margin (2019-2024)
7.4.4 Logitech Over-ear Gaming Headphones Product Offerings
7.4.5 Logitech Recent Development
7.5 Hyperx (Kingston)
7.5.1 Hyperx (Kingston) Company Information
7.5.2 Hyperx (Kingston) Introduction and Business Overview
7.5.3 Hyperx (Kingston) Over-ear Gaming Headphones Sales, Revenue and Gross Margin (2019-2024)
7.5.4 Hyperx (Kingston) Over-ear Gaming Headphones Product Offerings
7.5.5 Hyperx (Kingston) Recent Development
7.6 Somic
7.6.1 Somic Company Information
7.6.2 Somic Introduction and Business Overview
7.6.3 Somic Over-ear Gaming Headphones Sales, Revenue and Gross Margin (2019-2024)
7.6.4 Somic Over-ear Gaming Headphones Product Offerings
7.6.5 Somic Recent Development
7.7 Razer
7.7.1 Razer Company Information
7.7.2 Razer Introduction and Business Overview
7.7.3 Razer Over-ear Gaming Headphones Sales, Revenue and Gross Margin (2019-2024)
7.7.4 Razer Over-ear Gaming Headphones Product Offerings
7.7.5 Razer Recent Development
7.8 Corsair
7.8.1 Corsair Company Information
7.8.2 Corsair Introduction and Business Overview
7.8.3 Corsair Over-ear Gaming Headphones Sales, Revenue and Gross Margin (2019-2024)
7.8.4 Corsair Over-ear Gaming Headphones Product Offerings
7.8.5 Corsair Recent Development
7.9 SteelSeries
7.9.1 SteelSeries Company Information
7.9.2 SteelSeries Introduction and Business Overview
7.9.3 SteelSeries Over-ear Gaming Headphones Sales, Revenue and Gross Margin (2019-2024)
7.9.4 SteelSeries Over-ear Gaming Headphones Product Offerings
7.9.5 SteelSeries Recent Development
7.10 Plantronics
7.10.1 Plantronics Company Information
7.10.2 Plantronics Introduction and Business Overview
7.10.3 Plantronics Over-ear Gaming Headphones Sales, Revenue and Gross Margin (2019-2024)
7.10.4 Plantronics Over-ear Gaming Headphones Product Offerings
7.10.5 Plantronics Recent Development
7.11 Audio-Technica
7.11.1 Audio-Technica Company Information
7.11.2 Audio-Technica Introduction and Business Overview
7.11.3 Audio-Technica Over-ear Gaming Headphones Sales, Revenue and Gross Margin (2019-2024)
7.11.4 Audio-Technica Over-ear Gaming Headphones Product Offerings
7.11.5 Audio-Technica Recent Development
7.12 Kotion Electronic
7.12.1 Kotion Electronic Company Information
7.12.2 Kotion Electronic Introduction and Business Overview
7.12.3 Kotion Electronic Over-ear Gaming Headphones Sales, Revenue and Gross Margin (2019-2024)
7.12.4 Kotion Electronic Over-ear Gaming Headphones Product Offerings
7.12.5 Kotion Electronic Recent Development
7.13 Trust International
7.13.1 Trust International Company Information
7.13.2 Trust International Introduction and Business Overview
7.13.3 Trust International Over-ear Gaming Headphones Sales, Revenue and Gross Margin (2019-2024)
7.13.4 Trust International Over-ear Gaming Headphones Product Offerings
7.13.5 Trust International Recent Development
7.14 Creative Technology
7.14.1 Creative Technology Company Information
7.14.2 Creative Technology Introduction and Business Overview
7.14.3 Creative Technology Over-ear Gaming Headphones Sales, Revenue and Gross Margin (2019-2024)
7.14.4 Creative Technology Over-ear Gaming Headphones Product Offerings
7.14.5 Creative Technology Recent Development
7.15 Thrustmaster
7.15.1 Thrustmaster Company Information
7.15.2 Thrustmaster Introduction and Business Overview
7.15.3 Thrustmaster Over-ear Gaming Headphones Sales, Revenue and Gross Margin (2019-2024)
7.15.4 Thrustmaster Over-ear Gaming Headphones Product Offerings
7.15.5 Thrustmaster Recent Development
7.16 Big Ben
7.16.1 Big Ben Company Information
7.16.2 Big Ben Introduction and Business Overview
7.16.3 Big Ben Over-ear Gaming Headphones Sales, Revenue and Gross Margin (2019-2024)
7.16.4 Big Ben Over-ear Gaming Headphones Product Offerings
7.16.5 Big Ben Recent Development
7.17 PDP-Pelican
7.17.1 PDP-Pelican Company Information
7.17.2 PDP-Pelican Introduction and Business Overview
7.17.3 PDP-Pelican Over-ear Gaming Headphones Sales, Revenue and Gross Margin (2019-2024)
7.17.4 PDP-Pelican Over-ear Gaming Headphones Product Offerings
7.17.5 PDP-Pelican Recent Development
7.18 Mad Catz
7.18.1 Mad Catz Company Information
7.18.2 Mad Catz Introduction and Business Overview
7.18.3 Mad Catz Over-ear Gaming Headphones Sales, Revenue and Gross Margin (2019-2024)
7.18.4 Mad Catz Over-ear Gaming Headphones Product Offerings
7.18.5 Mad Catz Recent Development
7.19 Cooler Master
7.19.1 Cooler Master Company Information
7.19.2 Cooler Master Introduction and Business Overview
7.19.3 Cooler Master Over-ear Gaming Headphones Sales, Revenue and Gross Margin (2019-2024)
7.19.4 Cooler Master Over-ear Gaming Headphones Product Offerings
7.19.5 Cooler Master Recent Development
7.20 KYE System Corp (Genius)
7.20.1 KYE System Corp (Genius) Company Information
7.20.2 KYE System Corp (Genius) Introduction and Business Overview
7.20.3 KYE System Corp (Genius) Over-ear Gaming Headphones Sales, Revenue and Gross Margin (2019-2024)
7.20.4 KYE System Corp (Genius) Over-ear Gaming Headphones Product Offerings
7.20.5 KYE System Corp (Genius) Recent Development
8 Industry Chain Analysis
8.1 Over-ear Gaming Headphones Industrial Chain
8.2 Over-ear Gaming Headphones Upstream Analysis
8.2.1 Key Raw Materials
8.2.2 Raw Materials Key Suppliers
8.2.3 Manufacturing Cost Structure
8.3 Midstream Analysis
8.4 Downstream Analysis (Customers Analysis)
8.5 Sales Model and Sales Channels
8.5.1 Over-ear Gaming Headphones Sales Model
8.5.2 Sales Channel
8.5.3 Over-ear Gaming Headphones Distributors
9 Research Findings and Conclusion
10 Appendix
10.1 Research Methodology
10.1.1 Methodology/Research Approach
10.1.2 Data Source
10.2 Author Details
10.3 Disclaimer
Table of Figures
List of Tables
Table 1. Over-ear Gaming Headphones Market Trends
Table 2. Over-ear Gaming Headphones Market Drivers & Opportunity
Table 3. Over-ear Gaming Headphones Market Challenges
Table 4. Over-ear Gaming Headphones Market Restraints
Table 5. Global Over-ear Gaming Headphones Revenue by Company (2019-2024) & (US$ Million)
Table 6. Global Over-ear Gaming Headphones Revenue Market Share by Company (2019-2024)
Table 7. Global Over-ear Gaming Headphones Sales Volume by Company (2019-2024) & (K Units)
Table 8. Global Over-ear Gaming Headphones Sales Volume Market Share by Company (2019-2024)
Table 9. Global Market Over-ear Gaming Headphones Price by Company (2019-2024) & (US$/Unit)
Table 10. Key Manufacturers Over-ear Gaming Headphones Manufacturing Base Distribution and Headquarters
Table 11. Key Manufacturers Over-ear Gaming Headphones Product Type
Table 12. Key Manufacturers Time to Begin Mass Production of Over-ear Gaming Headphones
Table 13. Global Over-ear Gaming Headphones Manufacturers Market Concentration Ratio (CR5 and HHI)
Table 14. Global Top Manufacturers Market Share by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Over-ear Gaming Headphones as of 2023)
Table 15. Mergers & Acquisitions, Expansion Plans
Table 16. Global Over-ear Gaming Headphones Sales Value by Type: 2019 VS 2023 VS 2030 (US$ Million)
Table 17. Global Over-ear Gaming Headphones Sales Value by Type (2019-2024) & (US$ Million)
Table 18. Global Over-ear Gaming Headphones Sales Value by Type (2025-2030) & (US$ Million)
Table 19. Global Over-ear Gaming Headphones Sales Market Share in Value by Type (2019-2024) & (%)
Table 20. Global Over-ear Gaming Headphones Sales Market Share in Value by Type (2025-2030) & (%)
Table 21. Global Over-ear Gaming Headphones Sales Volume by Type: 2019 VS 2023 VS 2030 (K Units)
Table 22. Global Over-ear Gaming Headphones Sales Volume by Type (2019-2024) & (K Units)
Table 23. Global Over-ear Gaming Headphones Sales Volume by Type (2025-2030) & (K Units)
Table 24. Global Over-ear Gaming Headphones Sales Market Share in Volume by Type (2019-2024) & (%)
Table 25. Global Over-ear Gaming Headphones Sales Market Share in Volume by Type (2025-2030) & (%)
Table 26. Global Over-ear Gaming Headphones Price by Type (2019-2024) & (US$/Unit)
Table 27. Global Over-ear Gaming Headphones Price by Type (2025-2030) & (US$/Unit)
Table 28. Global Over-ear Gaming Headphones Sales Value by Application: 2019 VS 2023 VS 2030 (US$ Million)
Table 29. Global Over-ear Gaming Headphones Sales Value by Application (2019-2024) & (US$ Million)
Table 30. Global Over-ear Gaming Headphones Sales Value by Application (2025-2030) & (US$ Million)
Table 31. Global Over-ear Gaming Headphones Sales Market Share in Value by Application (2019-2024) & (%)
Table 32. Global Over-ear Gaming Headphones Sales Market Share in Value by Application (2025-2030) & (%)
Table 33. Global Over-ear Gaming Headphones Sales Volume by Application: 2019 VS 2023 VS 2030 (K Units)
Table 34. Global Over-ear Gaming Headphones Sales Volume by Application (2019-2024) & (K Units)
Table 35. Global Over-ear Gaming Headphones Sales Volume by Application (2025-2030) & (K Units)
Table 36. Global Over-ear Gaming Headphones Sales Market Share in Volume by Application (2019-2024) & (%)
Table 37. Global Over-ear Gaming Headphones Sales Market Share in Volume by Application (2025-2030) & (%)
Table 38. Global Over-ear Gaming Headphones Price by Application (2019-2024) & (US$/Unit)
Table 39. Global Over-ear Gaming Headphones Price by Application (2025-2030) & (US$/Unit)
Table 40. Global Over-ear Gaming Headphones Sales Value by Region: 2019 VS 2023 VS 2030 (US$ Million)
Table 41. Global Over-ear Gaming Headphones Sales Value by Region (2019-2024) & (US$ Million)
Table 42. Global Over-ear Gaming Headphones Sales Value by Region (2025-2030) & (US$ Million)
Table 43. Global Over-ear Gaming Headphones Sales Value by Region (2019-2024) & (%)
Table 44. Global Over-ear Gaming Headphones Sales Value by Region (2025-2030) & (%)
Table 45. Global Over-ear Gaming Headphones Sales Volume by Region (K Units): 2019 VS 2023 VS 2030
Table 46. Global Over-ear Gaming Headphones Sales Volume by Region (2019-2024) & (K Units)
Table 47. Global Over-ear Gaming Headphones Sales Volume by Region (2025-2030) & (K Units)
Table 48. Global Over-ear Gaming Headphones Sales Volume by Region (2019-2024) & (%)
Table 49. Global Over-ear Gaming Headphones Sales Volume by Region (2025-2030) & (%)
Table 50. Global Over-ear Gaming Headphones Average Price by Region (2019-2024) & (US$/Unit)
Table 51. Global Over-ear Gaming Headphones Average Price by Region (2025-2030) & (US$/Unit)
Table 52. Key Countries/Regions Over-ear Gaming Headphones Sales Value Growth Trends, (US$ Million): 2019 VS 2023 VS 2030
Table 53. Key Countries/Regions Over-ear Gaming Headphones Sales Value, (2019-2024) & (US$ Million)
Table 54. Key Countries/Regions Over-ear Gaming Headphones Sales Value, (2025-2030) & (US$ Million)
Table 55. Key Countries/Regions Over-ear Gaming Headphones Sales Volume, (2019-2024) & (K Units)
Table 56. Key Countries/Regions Over-ear Gaming Headphones Sales Volume, (2025-2030) & (K Units)
Table 57. Turtle Beach Company Information
Table 58. Turtle Beach Introduction and Business Overview
Table 59. Turtle Beach Over-ear Gaming Headphones Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
Table 60. Turtle Beach Over-ear Gaming Headphones Product Offerings
Table 61. Turtle Beach Recent Development
Table 62. Sennheiser Company Information
Table 63. Sennheiser Introduction and Business Overview
Table 64. Sennheiser Over-ear Gaming Headphones Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
Table 65. Sennheiser Over-ear Gaming Headphones Product Offerings
Table 66. Sennheiser Recent Development
Table 67. Sony Company Information
Table 68. Sony Introduction and Business Overview
Table 69. Sony Over-ear Gaming Headphones Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
Table 70. Sony Over-ear Gaming Headphones Product Offerings
Table 71. Sony Recent Development
Table 72. Logitech Company Information
Table 73. Logitech Introduction and Business Overview
Table 74. Logitech Over-ear Gaming Headphones Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
Table 75. Logitech Over-ear Gaming Headphones Product Offerings
Table 76. Logitech Recent Development
Table 77. Hyperx (Kingston) Company Information
Table 78. Hyperx (Kingston) Introduction and Business Overview
Table 79. Hyperx (Kingston) Over-ear Gaming Headphones Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
Table 80. Hyperx (Kingston) Over-ear Gaming Headphones Product Offerings
Table 81. Hyperx (Kingston) Recent Development
Table 82. Somic Company Information
Table 83. Somic Introduction and Business Overview
Table 84. Somic Over-ear Gaming Headphones Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
Table 85. Somic Over-ear Gaming Headphones Product Offerings
Table 86. Somic Recent Development
Table 87. Razer Company Information
Table 88. Razer Introduction and Business Overview
Table 89. Razer Over-ear Gaming Headphones Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
Table 90. Razer Over-ear Gaming Headphones Product Offerings
Table 91. Razer Recent Development
Table 92. Corsair Company Information
Table 93. Corsair Introduction and Business Overview
Table 94. Corsair Over-ear Gaming Headphones Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
Table 95. Corsair Over-ear Gaming Headphones Product Offerings
Table 96. Corsair Recent Development
Table 97. SteelSeries Company Information
Table 98. SteelSeries Introduction and Business Overview
Table 99. SteelSeries Over-ear Gaming Headphones Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
Table 100. SteelSeries Over-ear Gaming Headphones Product Offerings
Table 101. SteelSeries Recent Development
Table 102. Plantronics Company Information
Table 103. Plantronics Introduction and Business Overview
Table 104. Plantronics Over-ear Gaming Headphones Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
Table 105. Plantronics Over-ear Gaming Headphones Product Offerings
Table 106. Plantronics Recent Development
Table 107. Audio-Technica Company Information
Table 108. Audio-Technica Introduction and Business Overview
Table 109. Audio-Technica Over-ear Gaming Headphones Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
Table 110. Audio-Technica Over-ear Gaming Headphones Product Offerings
Table 111. Audio-Technica Recent Development
Table 112. Kotion Electronic Company Information
Table 113. Kotion Electronic Introduction and Business Overview
Table 114. Kotion Electronic Over-ear Gaming Headphones Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
Table 115. Kotion Electronic Over-ear Gaming Headphones Product Offerings
Table 116. Kotion Electronic Recent Development
Table 117. Trust International Company Information
Table 118. Trust International Introduction and Business Overview
Table 119. Trust International Over-ear Gaming Headphones Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
Table 120. Trust International Over-ear Gaming Headphones Product Offerings
Table 121. Trust International Recent Development
Table 122. Creative Technology Company Information
Table 123. Creative Technology Introduction and Business Overview
Table 124. Creative Technology Over-ear Gaming Headphones Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
Table 125. Creative Technology Over-ear Gaming Headphones Product Offerings
Table 126. Creative Technology Recent Development
Table 127. Thrustmaster Company Information
Table 128. Thrustmaster Introduction and Business Overview
Table 129. Thrustmaster Over-ear Gaming Headphones Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
Table 130. Thrustmaster Over-ear Gaming Headphones Product Offerings
Table 131. Thrustmaster Recent Development
Table 132. Big Ben Company Information
Table 133. Big Ben Introduction and Business Overview
Table 134. Big Ben Over-ear Gaming Headphones Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
Table 135. Big Ben Over-ear Gaming Headphones Product Offerings
Table 136. Big Ben Recent Development
Table 137. PDP-Pelican Company Information
Table 138. PDP-Pelican Introduction and Business Overview
Table 139. PDP-Pelican Over-ear Gaming Headphones Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
Table 140. PDP-Pelican Over-ear Gaming Headphones Product Offerings
Table 141. PDP-Pelican Recent Development
Table 142. Mad Catz Company Information
Table 143. Mad Catz Introduction and Business Overview
Table 144. Mad Catz Over-ear Gaming Headphones Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
Table 145. Mad Catz Over-ear Gaming Headphones Product Offerings
Table 146. Mad Catz Recent Development
Table 147. Cooler Master Company Information
Table 148. Cooler Master Introduction and Business Overview
Table 149. Cooler Master Over-ear Gaming Headphones Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
Table 150. Cooler Master Over-ear Gaming Headphones Product Offerings
Table 151. Cooler Master Recent Development
Table 152. KYE System Corp (Genius) Company Information
Table 153. KYE System Corp (Genius) Introduction and Business Overview
Table 154. KYE System Corp (Genius) Over-ear Gaming Headphones Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2019-2024)
Table 155. KYE System Corp (Genius) Over-ear Gaming Headphones Product Offerings
Table 156. KYE System Corp (Genius) Recent Development
Table 157. Key Raw Materials Lists
Table 158. Raw Materials Key Suppliers Lists
Table 159. Over-ear Gaming Headphones Downstream Customers
Table 160. Over-ear Gaming Headphones Distributors List
Table 161. Research Programs/Design for This Report
Table 162. Key Data Information from Secondary Sources
Table 163. Key Data Information from Primary Sources
List of Figures
Figure 1. Over-ear Gaming Headphones Product Picture
Figure 2. Global Over-ear Gaming Headphones Sales Value, 2019 VS 2023 VS 2030 (US$ Million)
Figure 3. Global Over-ear Gaming Headphones Sales Value (2019-2030) & (US$ Million)
Figure 4. Global Over-ear Gaming Headphones Sales Volume (2019-2030) & (K Units)
Figure 5. Global Over-ear Gaming Headphones Sales Price (2019-2030) & (US$/Unit)
Figure 6. Over-ear Gaming Headphones Report Years Considered
Figure 7. Global Over-ear Gaming Headphones Players Revenue Ranking (2023) & (US$ Million)
Figure 8. Global Over-ear Gaming Headphones Players Sales Volume Ranking (2023) & (K Units)
Figure 9. The 5 and 10 Largest Manufacturers in the World: Market Share by Over-ear Gaming Headphones Revenue in 2023
Figure 10. Over-ear Gaming Headphones Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2019 VS 2023
Figure 11. Wireless Picture
Figure 12. Wired Picture
Figure 13. Global Over-ear Gaming Headphones Sales Value by Type (2019 VS 2023 VS 2030) & (US$ Million)
Figure 14. Global Over-ear Gaming Headphones Sales Value Market Share by Type, 2023 & 2030
Figure 15. Global Over-ear Gaming Headphones Sales Volume by Type (2019 VS 2023 VS 2030) & (K Units)
Figure 16. Global Over-ear Gaming Headphones Sales Volume Market Share by Type, 2023 & 2030
Figure 17. Global Over-ear Gaming Headphones Price by Type (2019-2030) & (US$/Unit)
Figure 18. Product Picture of Personal Use
Figure 19. Product Picture of Commercial Use
Figure 20. Global Over-ear Gaming Headphones Sales Value by Application (2019 VS 2023 VS 2030) & (US$ Million)
Figure 21. Global Over-ear Gaming Headphones Sales Value Market Share by Application, 2023 & 2030
Figure 22. Global Over-ear Gaming Headphones Sales Volume by Application (2019 VS 2023 VS 2030) & (K Units)
Figure 23. Global Over-ear Gaming Headphones Sales Volume Market Share by Application, 2023 & 2030
Figure 24. Global Over-ear Gaming Headphones Price by Application (2019-2030) & (US$/Unit)
Figure 25. North America Over-ear Gaming Headphones Sales Value (2019-2030) & (US$ Million)
Figure 26. North America Over-ear Gaming Headphones Sales Value by Country (%), 2023 VS 2030
Figure 27. Europe Over-ear Gaming Headphones Sales Value (2019-2030) & (US$ Million)
Figure 28. Europe Over-ear Gaming Headphones Sales Value by Country (%), 2023 VS 2030
Figure 29. Asia Pacific Over-ear Gaming Headphones Sales Value (2019-2030) & (US$ Million)
Figure 30. Asia Pacific Over-ear Gaming Headphones Sales Value by Country (%), 2023 VS 2030
Figure 31. South America Over-ear Gaming Headphones Sales Value (2019-2030) & (US$ Million)
Figure 32. South America Over-ear Gaming Headphones Sales Value by Country (%), 2023 VS 2030
Figure 33. Middle East & Africa Over-ear Gaming Headphones Sales Value (2019-2030) & (US$ Million)
Figure 34. Middle East & Africa Over-ear Gaming Headphones Sales Value by Country (%), 2023 VS 2030
Figure 35. Key Countries/Regions Over-ear Gaming Headphones Sales Value (%), (2019-2030)
Figure 36. Key Countries/Regions Over-ear Gaming Headphones Sales Volume (%), (2019-2030)
Figure 37. United States Over-ear Gaming Headphones Sales Value, (2019-2030) & (US$ Million)
Figure 38. United States Over-ear Gaming Headphones Sales Value by Type (%), 2023 VS 2030
Figure 39. United States Over-ear Gaming Headphones Sales Value by Application (%), 2023 VS 2030
Figure 40. Europe Over-ear Gaming Headphones Sales Value, (2019-2030) & (US$ Million)
Figure 41. Europe Over-ear Gaming Headphones Sales Value by Type (%), 2023 VS 2030
Figure 42. Europe Over-ear Gaming Headphones Sales Value by Application (%), 2023 VS 2030
Figure 43. China Over-ear Gaming Headphones Sales Value, (2019-2030) & (US$ Million)
Figure 44. China Over-ear Gaming Headphones Sales Value by Type (%), 2023 VS 2030
Figure 45. China Over-ear Gaming Headphones Sales Value by Application (%), 2023 VS 2030
Figure 46. Japan Over-ear Gaming Headphones Sales Value, (2019-2030) & (US$ Million)
Figure 47. Japan Over-ear Gaming Headphones Sales Value by Type (%), 2023 VS 2030
Figure 48. Japan Over-ear Gaming Headphones Sales Value by Application (%), 2023 VS 2030
Figure 49. South Korea Over-ear Gaming Headphones Sales Value, (2019-2030) & (US$ Million)
Figure 50. South Korea Over-ear Gaming Headphones Sales Value by Type (%), 2023 VS 2030
Figure 51. South Korea Over-ear Gaming Headphones Sales Value by Application (%), 2023 VS 2030
Figure 52. Southeast Asia Over-ear Gaming Headphones Sales Value, (2019-2030) & (US$ Million)
Figure 53. Southeast Asia Over-ear Gaming Headphones Sales Value by Type (%), 2023 VS 2030
Figure 54. Southeast Asia Over-ear Gaming Headphones Sales Value by Application (%), 2023 VS 2030
Figure 55. India Over-ear Gaming Headphones Sales Value, (2019-2030) & (US$ Million)
Figure 56. India Over-ear Gaming Headphones Sales Value by Type (%), 2023 VS 2030
Figure 57. India Over-ear Gaming Headphones Sales Value by Application (%), 2023 VS 2030
Figure 58. Over-ear Gaming Headphones Industrial Chain
Figure 59. Over-ear Gaming Headphones Manufacturing Cost Structure
Figure 60. Channels of Distribution (Direct Sales, and Distribution)
Figure 61. Bottom-up and Top-down Approaches for This Report
Figure 62. Data Triangulation
Figure 63. Key Executives Interviewed
Description
Headphones come in all shapes and sizes these days, but full-size around-ear or over-ear headphones tend to deliver the best sound. The global market for Over-ear Gaming Headphones was estimated to be worth US$ 1523 million in 2023 and is forecast to a readjusted size of US$ 2342.1 million by 2030 with a CAGR of 6.5% during the forecast period 2024-2030
North American market for Over-ear Gaming Headphones was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Over-ear Gaming Headphones was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Europe market for Over-ear Gaming Headphones was valued at $ million in 2023 and will reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global key companies of Over-ear Gaming Headphones include Turtle Beach, Sennheiser, Sony, Logitech, Hyperx (Kingston), Somic, Razer, Corsair and SteelSeries, etc. In 2023, the global five largest players hold a share approximately % in terms of revenue.
Report Scope
This report aims to provide a comprehensive presentation of the global market for Over-ear Gaming Headphones, focusing on the total sales volume, sales revenue, price, key companies market share and ranking, together with an analysis of Over-ear Gaming Headphones by region & country, by Type, and by Application.
The Over-ear Gaming Headphones market size, estimations, and forecasts are provided in terms of sales volume (K Units) and sales revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. With both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Over-ear Gaming Headphones.
Market Segmentation
Chapter Outline
Chapter 1: Introduces the report scope of the report, global total market size (valve, volume and price). This chapter also provides the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 2: Detailed analysis of Over-ear Gaming Headphones manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 4: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 5: Sales, revenue of Over-ear Gaming Headphones in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 6: Sales, revenue of Over-ear Gaming Headphones in country level. It provides sigmate data by Type, and by Application for each country/region.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 9: Conclusion.
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English
Simon Lee
English
Hitesh
Chinese
Damon
Japanese
Tang Xin
Korean
Sung-Bin Yoon
Competition
Key players, new entrants,acquisitions, mergers and expansions,development trends and challenges.
Industry Analysis
Rawmaterial, application, product type, demand,supply,downstream, supply chain etc.
Market Size
Capacity, production, sales, revenue, price, cost etc.
Customized Information
We can offer customized survey and information to meet ourclient's need.
Fastest report delivery service
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In-depth and comprehensive analysis
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English
Simon Lee
English
Hitesh
Chinese
Damon
Japanese
Tang Xin
Korean
Sung-Bin Yoon
Competition
Key players, new entrants,acquisitions, mergers and expansions,development trends and challenges.
Industry Analysis
Rawmaterial, application, product type, demand,supply,downstream, supply chain etc.
Market Size
Capacity, production, sales, revenue, price, cost etc.
Customized Information
We can offer customized survey and information to meet ourclient's need.
Fastest report delivery service
More than 17 years of vast experience
Operation for 24 * 7 & 365 days
In-depth and comprehensive analysis
Professional and timely after-sales service
Owns large database
Add to Cart
Buy Now