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Gacha Games - Global Market Insights and Sales Trends 2024

Gacha Games - Global Market Insights and Sales Trends 2024

Industry: Service & Software

Published: 2023-12-08

Pages: 102 Pages

Report ld: 1936420

  • Description 选中
  • Table of Contents 选中
  • Table of Figures 选中
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Description

Gacha games are video games which encourage players to spend in-game currency for virtual items as they progress. In gacha games, items such as cards and characters can be won through a mechanism, similar to a vending machine, in which players pull, spin, or roll using in-game currency to receive a random item.

The global Gacha Games market size is expected to reach US$ 781.5 million by 2029, growing at a CAGR of 8.5% from 2023 to 2029. The market is mainly driven by the significant applications of Gacha Games in various end use industries. The expanding demands from the Android and iOS, are propelling Gacha Games market. Card Games, one of the segments analysed in this report, is projected to record % CAGR and reach US$ million by the end of the analysis period. Growth in the RPG Games segment is estimated at % CAGR for the next seven-year period.

Gacha Games Market Size

M= millions and B=billions

QYRLogo
Asia Pacific shows high growth potential for Gacha Games market, driven by demand from China, the second largest economy with some signs of stabilising, the Gacha Games market in China is forecast to reach US$ million by 2029, trailing a CAGR of % over the 2023-2029 period, while the U.S. market will reach US$ million by 2029, exhibiting a CAGR of % during the same period.

Report Objectives
This report provides market insight on the different segments, by players, by Type, by Application. Market size and forecast (2018-2029) has been provided in the report. The primary objectives of this report are to provide 1) global market size and forecasts, growth rates, market dynamics, industry structure and developments, market situation, trends; 2) global market share and ranking by company; 3) comprehensive presentation of the global market for Gacha Games, with both quantitative and qualitative analysis through detailed segmentation; 4) detailed value chain analysis and review of growth factors essential for the existing market players and new entrants; 5) emerging opportunities in the market and the future impact of major drivers and restraints of the market.

Key Features of The Study:
This report provides in-depth analysis of the global Gacha Games market, and provides market size (US$ million) and CAGR for the forecast period (2023-2029), considering 2022 as the base year.

This report profiles key players in the global Gacha Games market based on the following parameters - company details (found date, headquarters, manufacturing bases), products portfolio, Gacha Games sales data, market share and ranking.

This report elucidates potential market opportunities across different segments and explains attractive investment proposition matrices for this market.

This report illustrates key insights about market drivers, restraints, opportunities, market trends, regional outlook.

Key companies of Gacha Games covered in this report include Genshin Impact, Fire Emblem Heroes, Langrisser Mobile, Azur Lane, Pokemon Masters EX, Star Wars, Marvel Strike Force, Dragon Ball Legends and Dragalia Lost, etc.

The global Gacha Games market report caters to various stakeholders in this industry including investors, suppliers, product players, distributors, new entrants, and financial analysts.

Market Segmentation
  • Report Metric

  • Details

  • Report Title

  • Gacha Games - Global Market Insights and Sales Trends 2024

  • Forecasted Market Size in 2029

  • US$ 781.5 million

  • CAGR(2023-2029)

  • 8.5%

  • Market Size Available for Years

  • 2018-2029

  • Global Gacha Games Companies Covered

  • Genshin Impact, Fire Emblem Heroes, Langrisser Mobile, Azur Lane, Pokemon Masters EX, Star Wars, Marvel Strike Force, Dragon Ball Legends, Dragalia Lost, Raid: Shadow Legends

  • Global Gacha Games Market, by Region

  • North America (U.S., Canada, Mexico)

    Europe (Germany, France, UK, Italy, etc.)

    Asia Pacific (China, Japan, South Korea, Southeast Asia, India, etc.)

    South America (Brazil, etc.)

    Middle East and Africa (Turkey, GCC Countries, Africa, etc.)

  • Global Gacha Games Market, Segment by Type

  • Card Games

    RPG Games

    Others

  • Global Gacha Games Market, Segment by Application

  • Android

    iOS

  • Forecast Units

  • USD million in value

  • Report Coverage

  • Revenue and volume forecast, company share, competitive landscape, growth factors and trends

Core Chapters
Chapter One: Introduces the report scope of the report, executive summary of global and regional market size and CAGR for the history and forecast period (2018-2023, 2024-2029). It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter Two: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter Three: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter Four: Detailed analysis of Gacha Games companies’ competitive landscape, revenue, market share and ranking, latest development plan, merger, and acquisition information, etc.
Chapter Five: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product introduction, revenue, recent development, etc.
Chapter Six, Seven, Eight, Nine and Ten: North America, Europe, Asia Pacific, Latin America, Middle East & Africa, revenue by country.
Chapter Eleven: this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter Twelve: Research Finding/Conclusion

Table of Contents

 1 Market Overview of Gacha Games
1.1 Gacha Games Market Overview
1.1.1 Gacha Games Product Scope
1.1.2 Gacha Games Market Status and Outlook
1.2 Global Gacha Games Market Size Overview by Region 2018 VS 2022 VS 2029
1.3 Global Gacha Games Market Size by Region (2018-2029)
1.4 Global Gacha Games Historic Market Size by Region (2018-2023)
1.5 Global Gacha Games Market Size Forecast by Region (2024-2029)
1.6 Key Regions, Gacha Games Market Size (2018-2029)
1.6.1 North America Gacha Games Market Size (2018-2029)
1.6.2 Europe Gacha Games Market Size (2018-2029)
1.6.3 Asia-Pacific Gacha Games Market Size (2018-2029)
1.6.4 Latin America Gacha Games Market Size (2018-2029)
1.6.5 Middle East & Africa Gacha Games Market Size (2018-2029)

 2 Gacha Games Market by Type
2.1 Introduction
2.1.1 Card Games
2.1.2 RPG Games
2.1.3 Others
2.2 Global Gacha Games Market Size by Type: 2018 VS 2022 VS 2029
2.2.1 Global Gacha Games Historic Market Size by Type (2018-2023)
2.2.2 Global Gacha Games Forecasted Market Size by Type (2024-2029)
2.3 Key Regions Market Size by Type
2.3.1 North America Gacha Games Revenue Breakdown by Type (2018-2029)
2.3.2 Europe Gacha Games Revenue Breakdown by Type (2018-2029)
2.3.3 Asia-Pacific Gacha Games Revenue Breakdown by Type (2018-2029)
2.3.4 Latin America Gacha Games Revenue Breakdown by Type (2018-2029)
2.3.5 Middle East and Africa Gacha Games Revenue Breakdown by Type (2018-2029)

 3 Gacha Games Market Overview by Application
3.1 Introduction
3.1.1 Android
3.1.2 iOS
3.2 Global Gacha Games Market Size by Application: 2018 VS 2022 VS 2029
3.2.1 Global Gacha Games Historic Market Size by Application (2018-2023)
3.2.2 Global Gacha Games Forecasted Market Size by Application (2024-2029)
3.3 Key Regions Market Size by Application
3.3.1 North America Gacha Games Revenue Breakdown by Application (2018-2029)
3.3.2 Europe Gacha Games Revenue Breakdown by Application (2018-2029)
3.3.3 Asia-Pacific Gacha Games Revenue Breakdown by Application (2018-2029)
3.3.4 Latin America Gacha Games Revenue Breakdown by Application (2018-2029)
3.3.5 Middle East and Africa Gacha Games Revenue Breakdown by Application (2018-2029)

 4 Gacha Games Competition Analysis by Players
4.1 Global Gacha Games Market Size by Players (2018-2023)
4.2 Global Top Players by Company Type (Tier 1, Tier 2 and Tier 3) & (based on the Revenue in Gacha Games as of 2022)
4.3 Date of Key Players Enter into Gacha Games Market
4.4 Global Top Players Gacha Games Headquarters and Area Served
4.5 Key Players Gacha Games Product Solution and Service
4.6 Competitive Status
4.6.1 Gacha Games Market Concentration Rate
4.6.2 Mergers & Acquisitions, Expansion Plans

 5 Company (Top Players) Profiles
5.1 Genshin Impact
5.1.1 Genshin Impact Profile
5.1.2 Genshin Impact Main Business
5.1.3 Genshin Impact Gacha Games Products, Services and Solutions
5.1.4 Genshin Impact Gacha Games Revenue (US$ Million) & (2018-2023)
5.1.5 Genshin Impact Recent Developments
5.2 Fire Emblem Heroes
5.2.1 Fire Emblem Heroes Profile
5.2.2 Fire Emblem Heroes Main Business
5.2.3 Fire Emblem Heroes Gacha Games Products, Services and Solutions
5.2.4 Fire Emblem Heroes Gacha Games Revenue (US$ Million) & (2018-2023)
5.2.5 Fire Emblem Heroes Recent Developments
5.3 Langrisser Mobile
5.3.1 Langrisser Mobile Profile
5.3.2 Langrisser Mobile Main Business
5.3.3 Langrisser Mobile Gacha Games Products, Services and Solutions
5.3.4 Langrisser Mobile Gacha Games Revenue (US$ Million) & (2018-2023)
5.3.5 Azur Lane Recent Developments
5.4 Azur Lane
5.4.1 Azur Lane Profile
5.4.2 Azur Lane Main Business
5.4.3 Azur Lane Gacha Games Products, Services and Solutions
5.4.4 Azur Lane Gacha Games Revenue (US$ Million) & (2018-2023)
5.4.5 Azur Lane Recent Developments
5.5 Pokemon Masters EX
5.5.1 Pokemon Masters EX Profile
5.5.2 Pokemon Masters EX Main Business
5.5.3 Pokemon Masters EX Gacha Games Products, Services and Solutions
5.5.4 Pokemon Masters EX Gacha Games Revenue (US$ Million) & (2018-2023)
5.5.5 Pokemon Masters EX Recent Developments
5.6 Star Wars
5.6.1 Star Wars Profile
5.6.2 Star Wars Main Business
5.6.3 Star Wars Gacha Games Products, Services and Solutions
5.6.4 Star Wars Gacha Games Revenue (US$ Million) & (2018-2023)
5.6.5 Star Wars Recent Developments
5.7 Marvel Strike Force
5.7.1 Marvel Strike Force Profile
5.7.2 Marvel Strike Force Main Business
5.7.3 Marvel Strike Force Gacha Games Products, Services and Solutions
5.7.4 Marvel Strike Force Gacha Games Revenue (US$ Million) & (2018-2023)
5.7.5 Marvel Strike Force Recent Developments
5.8 Dragon Ball Legends
5.8.1 Dragon Ball Legends Profile
5.8.2 Dragon Ball Legends Main Business
5.8.3 Dragon Ball Legends Gacha Games Products, Services and Solutions
5.8.4 Dragon Ball Legends Gacha Games Revenue (US$ Million) & (2018-2023)
5.8.5 Dragon Ball Legends Recent Developments
5.9 Dragalia Lost
5.9.1 Dragalia Lost Profile
5.9.2 Dragalia Lost Main Business
5.9.3 Dragalia Lost Gacha Games Products, Services and Solutions
5.9.4 Dragalia Lost Gacha Games Revenue (US$ Million) & (2018-2023)
5.9.5 Dragalia Lost Recent Developments
5.10 Raid: Shadow Legends
5.10.1 Raid: Shadow Legends Profile
5.10.2 Raid: Shadow Legends Main Business
5.10.3 Raid: Shadow Legends Gacha Games Products, Services and Solutions
5.10.4 Raid: Shadow Legends Gacha Games Revenue (US$ Million) & (2018-2023)
5.10.5 Raid: Shadow Legends Recent Developments

 6 North America
6.1 North America Gacha Games Market Size by Country (2018-2029)
6.2 United States
6.3 Canada

 7 Europe
7.1 Europe Gacha Games Market Size by Country (2018-2029)
7.2 Germany
7.3 France
7.4 U.K.
7.5 Italy
7.6 Russia
7.7 Nordic Countries
7.8 Rest of Europe

 8 Asia-Pacific
8.1 Asia-Pacific Gacha Games Market Size by Region (2018-2029)
8.2 China
8.3 Japan
8.4 South Korea
8.5 Southeast Asia
8.6 India
8.7 Australia
8.8 Rest of Asia-Pacific

 9 Latin America
9.1 Latin America Gacha Games Market Size by Country (2018-2029)
9.2 Mexico
9.3 Brazil
9.4 Rest of Latin America

 10 Middle East & Africa
10.1 Middle East & Africa Gacha Games Market Size by Country (2018-2029)
10.2 Turkey
10.3 Saudi Arabia
10.4 UAE
10.5 Rest of Middle East & Africa

 11 Gacha Games Market Dynamics
11.1 Gacha Games Industry Trends
11.2 Gacha Games Market Drivers
11.3 Gacha Games Market Challenges
11.4 Gacha Games Market Restraints

 12 Research Finding /Conclusion

 13 Methodology and Data Source
13.1 Methodology/Research Approach
13.1.1 Research Programs/Design
13.1.2 Market Size Estimation
13.1.3 Market Breakdown and Data Triangulation
13.2 Data Source
13.2.1 Secondary Sources
13.2.2 Primary Sources
13.3 Disclaimer

Table of Figures

List of Tables
    Table 1. Global Market Gacha Games Market Size (US$ Million) Comparison by Region 2018 VS 2022 VS 2029
    Table 2. Global Gacha Games Market Size by Region (2018-2023) & (US$ Million)
    Table 3. Global Gacha Games Market Size Share by Region (2018-2023)
    Table 4. Global Gacha Games Forecasted Market Size by Region (2024-2029) & (US$ Million)
    Table 5. Global Gacha Games Forecasted Market Size Share by Region (2024-2029)
    Table 6. Global Gacha Games Market Size (US$ Million) by Type: 2018 VS 2022 VS 2029
    Table 7. Global Gacha Games Market Size by Type (2018-2023) & (US$ Million)
    Table 8. Global Gacha Games Revenue Market Share by Type (2018-2023)
    Table 9. Global Gacha Games Forecasted Market Size by Type (2024-2029) & (US$ Million)
    Table 10. Global Gacha Games Revenue Market Share by Type (2024-2029)
    Table 11. North America Gacha Games Revenue by Type (2018-2023) & (US$ Million)
    Table 12. North America Gacha Games Revenue by Type (2024-2029) & (US$ Million)
    Table 13. Europe Gacha Games Revenue by Type (2018-2023) & (US$ Million)
    Table 14. Europe Gacha Games Revenue by Type (2024-2029) & (US$ Million)
    Table 15. Asia-Pacific Gacha Games Revenue by Type (2018-2023) & (US$ Million)
    Table 16. Asia-Pacific Gacha Games Revenue by Type (2024-2029) & (US$ Million)
    Table 17. Latin America Gacha Games Revenue by Type (2018-2023) & (US$ Million)
    Table 18. Latin America Gacha Games Revenue by Type (2024-2029) & (US$ Million)
    Table 19. Middle East and Africa Gacha Games Revenue by Type (2018-2023) & (US$ Million)
    Table 20. Middle East and Africa Gacha Games Revenue by Type (2024-2029) & (US$ Million)
    Table 21. Global Gacha Games Market Size (US$ Million) by Application: 2018 VS 2022 VS 2029
    Table 22. Global Gacha Games Market Size by Application (2018-2023) & (US$ Million)
    Table 23. Global Gacha Games Revenue Market Share by Application (2018-2023)
    Table 24. Global Gacha Games Forecasted Market Size by Application (2024-2029) & (US$ Million)
    Table 25. Global Gacha Games Revenue Market Share by Application (2024-2029)
    Table 26. North America Gacha Games Revenue by Application (2018-2023) & (US$ Million)
    Table 27. North America Gacha Games Revenue by Application (2024-2029) & (US$ Million)
    Table 28. Europe Gacha Games Revenue by Application (2018-2023) & (US$ Million)
    Table 29. Europe Gacha Games Revenue by Application (2024-2029) & (US$ Million)
    Table 30. Asia-Pacific Gacha Games Revenue by Application (2018-2023) & (US$ Million)
    Table 31. Asia-Pacific Gacha Games Revenue by Application (2024-2029) & (US$ Million)
    Table 32. Latin America Gacha Games Revenue by Application (2018-2023) & (US$ Million)
    Table 33. Latin America Gacha Games Revenue by Application (2024-2029) & (US$ Million)
    Table 34. Middle East and Africa Gacha Games Revenue by Application (2018-2023) & (US$ Million)
    Table 35. Middle East and Africa Gacha Games Revenue by Application (2024-2029) & (US$ Million)
    Table 36. Global Gacha Games Revenue (US$ Million) by Players (2018-2023)
    Table 37. Global Gacha Games Revenue Market Share by Players (2018-2023)
    Table 38. Global Top Players Market Share by Company Type (Tier 1, Tier 2 and Tier 3) & (based on the Revenue in Gacha Games as of 2022)
    Table 39. Date of Key Players Enter into Gacha Games Market
    Table 40. Global Gacha Games Key Players Headquarters and Area Served
    Table 41. Gacha Games Product Solution and Service
    Table 42. Global Gacha Games Players Market Concentration Ratio (CR5 and HHI)
    Table 43. Mergers & Acquisitions, Expansion Plans
    Table 44. Genshin Impact Basic Information List
    Table 45. Genshin Impact Description and Business Overview
    Table 46. Genshin Impact Gacha Games Products, Services and Solutions
    Table 47. Revenue (US$ Million) in Gacha Games Business of Genshin Impact (2018-2023)
    Table 48. Genshin Impact Recent Developments
    Table 49. Fire Emblem Heroes Basic Information List
    Table 50. Fire Emblem Heroes Description and Business Overview
    Table 51. Fire Emblem Heroes Gacha Games Products, Services and Solutions
    Table 52. Revenue (US$ Million) in Gacha Games Business of Fire Emblem Heroes (2018-2023)
    Table 53. Fire Emblem Heroes Recent Developments
    Table 54. Langrisser Mobile Basic Information List
    Table 55. Langrisser Mobile Description and Business Overview
    Table 56. Langrisser Mobile Gacha Games Products, Services and Solutions
    Table 57. Revenue (US$ Million) in Gacha Games Business of Langrisser Mobile (2018-2023)
    Table 58. Langrisser Mobile Recent Developments
    Table 59. Azur Lane Basic Information List
    Table 60. Azur Lane Description and Business Overview
    Table 61. Azur Lane Gacha Games Products, Services and Solutions
    Table 62. Revenue (US$ Million) in Gacha Games Business of Azur Lane (2018-2023)
    Table 63. Azur Lane Recent Developments
    Table 64. Pokemon Masters EX Basic Information List
    Table 65. Pokemon Masters EX Description and Business Overview
    Table 66. Pokemon Masters EX Gacha Games Products, Services and Solutions
    Table 67. Revenue (US$ Million) in Gacha Games Business of Pokemon Masters EX (2018-2023)
    Table 68. Pokemon Masters EX Recent Developments
    Table 69. Star Wars Basic Information List
    Table 70. Star Wars Description and Business Overview
    Table 71. Star Wars Gacha Games Products, Services and Solutions
    Table 72. Revenue (US$ Million) in Gacha Games Business of Star Wars (2018-2023)
    Table 73. Star Wars Recent Developments
    Table 74. Marvel Strike Force Basic Information List
    Table 75. Marvel Strike Force Description and Business Overview
    Table 76. Marvel Strike Force Gacha Games Products, Services and Solutions
    Table 77. Revenue (US$ Million) in Gacha Games Business of Marvel Strike Force (2018-2023)
    Table 78. Marvel Strike Force Recent Developments
    Table 79. Dragon Ball Legends Basic Information List
    Table 80. Dragon Ball Legends Description and Business Overview
    Table 81. Dragon Ball Legends Gacha Games Products, Services and Solutions
    Table 82. Revenue (US$ Million) in Gacha Games Business of Dragon Ball Legends (2018-2023)
    Table 83. Dragon Ball Legends Recent Developments
    Table 84. Dragalia Lost Basic Information List
    Table 85. Dragalia Lost Description and Business Overview
    Table 86. Dragalia Lost Gacha Games Products, Services and Solutions
    Table 87. Revenue (US$ Million) in Gacha Games Business of Dragalia Lost (2018-2023)
    Table 88. Dragalia Lost Recent Developments
    Table 89. Raid: Shadow Legends Basic Information List
    Table 90. Raid: Shadow Legends Description and Business Overview
    Table 91. Raid: Shadow Legends Gacha Games Products, Services and Solutions
    Table 92. Revenue (US$ Million) in Gacha Games Business of Raid: Shadow Legends (2018-2023)
    Table 93. Raid: Shadow Legends Recent Developments
    Table 94. North America Gacha Games Market Size by Country (2018-2023) & (US$ Million)
    Table 95. North America Gacha Games Market Size by Country (2024-2029) & (US$ Million)
    Table 96. Europe Gacha Games Market Size by Country (2018-2023) & (US$ Million)
    Table 97. Europe Gacha Games Market Size by Country (2024-2029) & (US$ Million)
    Table 98. Asia-Pacific Gacha Games Market Size Growth Rate (CAGR) by Region (US$ Million): 2018 VS 2022 VS 2029
    Table 99. Asia-Pacific Gacha Games Market Size by Region (2018-2023) & (US$ Million)
    Table 100. Asia-Pacific Gacha Games Market Size by Region (2024-2029) & (US$ Million)
    Table 101. Asia-Pacific Gacha Games Market Share by Region (2018-2023)
    Table 102. Asia-Pacific Gacha Games Market Share by Region (2024-2029)
    Table 103. Latin America Gacha Games Market Size Growth Rate (CAGR) by Region (US$ Million): 2018 VS 2022 VS 2029
    Table 104. Latin America Gacha Games Market Size by Country (2018-2023) & (US$ Million)
    Table 105. Latin America Gacha Games Market Size by Country (2024-2029) & (US$ Million)
    Table 106. Middle East & Africa Gacha Games Market Size Growth Rate (CAGR) by Region (US$ Million): 2018 VS 2022 VS 2029
    Table 107. Middle East & Africa Gacha Games Market Size by Country (2018-2023) & (US$ Million)
    Table 108. Middle East & Africa Gacha Games Market Size by Country (2024-2029) & (US$ Million)
    Table 109. Gacha Games Market Trends
    Table 110. Gacha Games Market Drivers
    Table 111. Gacha Games Market Challenges
    Table 112. Gacha Games Market Restraints
    Table 113. Research Programs/Design for This Report
    Table 114. Key Data Information from Secondary Sources
    Table 115. Key Data Information from Primary Sources
List of Figures
    Figure 1. Global Gacha Games Market Size Year-over-Year 2018-2029 & (US$ Million)
    Figure 2. Global Gacha Games Market Size (US$ Million), 2018 VS 2022 VS 2029
    Figure 3. Global Gacha Games Market Share by Regions: 2022 VS 2029
    Figure 4. Global Gacha Games Forecasted Market Size Share by Region (2024-2029)
    Figure 5. North America Gacha Games Market Size Growth Rate (2018-2029) & (US$ Million)
    Figure 6. Europe Gacha Games Market Size Growth Rate (2018-2029) & (US$ Million)
    Figure 7. Asia-Pacific Gacha Games Market Size Growth Rate (2018-2029) & (US$ Million)
    Figure 8. Latin America Gacha Games Market Size Growth Rate (2018-2029) & (US$ Million)
    Figure 9. Middle East & Africa Gacha Games Market Size Growth Rate (2018-2029) & (US$ Million)
    Figure 10. Product Picture of Card Games
    Figure 11. Global Card Games Market Size (US$ Million) & YoY Growth (2018-2029)
    Figure 12. Product Picture of RPG Games
    Figure 13. Global RPG Games Market Size (US$ Million) & YoY Growth (2018-2029)
    Figure 14. Product Picture of Others
    Figure 15. Global Others Market Size (US$ Million) & YoY Growth (2018-2029)
    Figure 16. Global Gacha Games Market Size Share by Type:  2022 & 2029
    Figure 17. North America Gacha Games Revenue Market Share by Type (2018-2029)
    Figure 18. Europe Gacha Games Revenue Market Share by Type (2018-2029)
    Figure 19. Asia-Pacific Gacha Games Revenue Market Share by Type (2018-2029)
    Figure 20. Latin America Gacha Games Revenue Market Share by Type (2018-2029)
    Figure 21. Middle East and Africa Gacha Games Revenue Market Share by Type (2018-2029)
    Figure 22. Android Market Size (US$ Million) & YoY Growth (2018-2029)
    Figure 23. iOS Market Size (US$ Million) & YoY Growth (2018-2029)
    Figure 24. Global Gacha Games Market Size Share by Application: 2022 & 2029
    Figure 25. North America Gacha Games Revenue Market Share by Application (2018-2029)
    Figure 26. Europe Gacha Games Revenue Market Share by Application (2018-2029)
    Figure 27. Asia-Pacific Gacha Games Revenue Market Share by Application (2018-2029)
    Figure 28. Latin America Gacha Games Revenue Market Share by Application (2018-2029)
    Figure 29. Middle East and Africa Gacha Games Revenue Market Share by Application (2018-2029)
    Figure 30. Gacha Games Market Share by Company Type (Tier 1, Tier 2 and Tier 3): 2018 VS 2022
    Figure 31. Global Top 5 and Top 10 Players Gacha Games Market Share in 2022
    Figure 32. North America Gacha Games Market Share by Country (2018-2029)
    Figure 33. United States Gacha Games Market Size (2018-2029) & (US$ Million)
    Figure 34. Canada Gacha Games Market Size (2018-2029) & (US$ Million)
    Figure 35. Germany Gacha Games Market Size (2018-2029) & (US$ Million)
    Figure 36. France Gacha Games Market Size (2018-2029) & (US$ Million)
    Figure 37. U.K. Gacha Games Market Size (2018-2029) & (US$ Million)
    Figure 38. Italy Gacha Games Market Size (2018-2029) & (US$ Million)
    Figure 39. Russia Gacha Games Market Size (2018-2029) & (US$ Million)
    Figure 40. Nordic Countries Gacha Games Market Size (2018-2029) & (US$ Million)
    Figure 41. Asia-Pacific Gacha Games Market Share by Region (2018-2029)
    Figure 42. China Gacha Games Market Size (2018-2029) & (US$ Million)
    Figure 43. Japan Gacha Games Market Size (2018-2029) & (US$ Million)
    Figure 44. South Korea Gacha Games Market Size (2018-2029) & (US$ Million)
    Figure 45. Southeast Asia Gacha Games Market Size (2018-2029) & (US$ Million)
    Figure 46. India Gacha Games Market Size (2018-2029) & (US$ Million)
    Figure 47. Australia Gacha Games Market Size (2018-2029) & (US$ Million)
    Figure 48. Latin America Gacha Games Market Share by Country (2018-2029)
    Figure 49. Mexico Gacha Games Market Size (2018-2029) & (US$ Million)
    Figure 50. Brazil Gacha Games Market Size (2018-2029) & (US$ Million)
    Figure 51. Middle East & Africa Gacha Games Market Share by Country (2018-2029)
    Figure 52. Turkey Gacha Games Market Size (2018-2029) & (US$ Million)
    Figure 53. Saudi Arabia Gacha Games Market Size (2018-2029) & (US$ Million)
    Figure 54. UAE Gacha Games Market Size (2018-2029) & (US$ Million)
    Figure 55. Bottom-up and Top-down Approaches for This Report

Description

Gacha games are video games which encourage players to spend in-game currency for virtual items as they progress. In gacha games, items such as cards and characters can be won through a mechanism, similar to a vending machine, in which players pull, spin, or roll using in-game currency to receive a random item.

The global Gacha Games market size is expected to reach US$ 781.5 million by 2029, growing at a CAGR of 8.5% from 2023 to 2029. The market is mainly driven by the significant applications of Gacha Games in various end use industries. The expanding demands from the Android and iOS, are propelling Gacha Games market. Card Games, one of the segments analysed in this report, is projected to record % CAGR and reach US$ million by the end of the analysis period. Growth in the RPG Games segment is estimated at % CAGR for the next seven-year period.
Asia Pacific shows high growth potential for Gacha Games market, driven by demand from China, the second largest economy with some signs of stabilising, the Gacha Games market in China is forecast to reach US$ million by 2029, trailing a CAGR of % over the 2023-2029 period, while the U.S. market will reach US$ million by 2029, exhibiting a CAGR of % during the same period.

Report Objectives
This report provides market insight on the different segments, by players, by Type, by Application. Market size and forecast (2018-2029) has been provided in the report. The primary objectives of this report are to provide 1) global market size and forecasts, growth rates, market dynamics, industry structure and developments, market situation, trends; 2) global market share and ranking by company; 3) comprehensive presentation of the global market for Gacha Games, with both quantitative and qualitative analysis through detailed segmentation; 4) detailed value chain analysis and review of growth factors essential for the existing market players and new entrants; 5) emerging opportunities in the market and the future impact of major drivers and restraints of the market.

Key Features of The Study:
This report provides in-depth analysis of the global Gacha Games market, and provides market size (US$ million) and CAGR for the forecast period (2023-2029), considering 2022 as the base year.

This report profiles key players in the global Gacha Games market based on the following parameters - company details (found date, headquarters, manufacturing bases), products portfolio, Gacha Games sales data, market share and ranking.

This report elucidates potential market opportunities across different segments and explains attractive investment proposition matrices for this market.

This report illustrates key insights about market drivers, restraints, opportunities, market trends, regional outlook.

Key companies of Gacha Games covered in this report include Genshin Impact, Fire Emblem Heroes, Langrisser Mobile, Azur Lane, Pokemon Masters EX, Star Wars, Marvel Strike Force, Dragon Ball Legends and Dragalia Lost, etc.

The global Gacha Games market report caters to various stakeholders in this industry including investors, suppliers, product players, distributors, new entrants, and financial analysts.

Market Segmentation
Core Chapters
Chapter One: Introduces the report scope of the report, executive summary of global and regional market size and CAGR for the history and forecast period (2018-2023, 2024-2029). It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter Two: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter Three: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter Four: Detailed analysis of Gacha Games companies’ competitive landscape, revenue, market share and ranking, latest development plan, merger, and acquisition information, etc.
Chapter Five: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product introduction, revenue, recent development, etc.
Chapter Six, Seven, Eight, Nine and Ten: North America, Europe, Asia Pacific, Latin America, Middle East & Africa, revenue by country.
Chapter Eleven: this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter Twelve: Research Finding/Conclusion
Gacha Games - Global Market Insights and Sales Trends 2024

Industry: Service & Software

Published: 2023-12-08

Pages: 102 Pages

Report ld: 1936420

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Have a question?
Simon Lee

English

English
Hitesh

English

English
Damon

Chinese

Chinese
Tang Xin

Japanese

Japanese
Sung-Bin Yoon

Korean

Korean

Sung-Bin Yoon

+82-2883 1278

WHAT QYRESEARCH OFFER?
Competition

Competition

Key players, new entrants,acquisitions, mergers and expansions,development trends and challenges.

Industry Analysis

Industry Analysis

Rawmaterial, application, product type, demand,supply,downstream, supply chain etc.

Market Size

Market Size

Capacity, production, sales, revenue, price, cost etc.

Customized Information

Customized Information

We can offer customized survey and information to meet ourclient's need.

INTEREST IN THIS REPORT?

Get A Free Sample >>
WHY QYR?
  • Fastest report delivery service

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  • More than 17 years of vast experience

    More than 17 years of vast experience

  • Operation for 24 * 7 & 365 days

    Operation for 24 * 7 & 365 days

  • In-depth and comprehensive analysis

    In-depth and comprehensive analysis

  • Professional and timely after-sales service

    Professional and timely after-sales service

  • Owns large database

    Owns large database

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